Metronome (move)

Metronome (Japanese: ゆびをふる Wag Finger) is a non-damaging Normal-type move introduced in Generation I. It was TM35 in Generation I. It is TR14 in Generation VIII.

Metronome
ゆびをふる Wag Finger
[[File:|300px|center]]
Type  Normal
Category  Status
PP  10 (max. 16)
Power  
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Cute
Appeal  3 ♥♥♥
Jam  0  
Can be repeatedly used without boring the judge.
Condition  Cute
Appeal  2 ♥♥
Makes the order of contestants random in the next turn.
Condition  Cute
Appeal  1
Jamming  0  
Effectiveness varies depending on when it is used.

Effect

This move effect may be in need of research.
Reason: Interaction with choice items and moves the user already knows aside from Generation V
You can discuss this on the talk page.

Generation I

Metronome randomly selects a move and fully executes the attack. An attack called by Metronome in this way counts as the last move used.

If Metronome successfully calls Hyper Beam or a partial trapping move and has 0 PP before the move fully executes, its PP can roll over in the same manner as the move is called, with full PP Ups applied. A Pokémon will be able to use a move that is disabled if called via Metronome.

Because Metronome has normal move priority, a move with higher or lower priority may be executed other than when it normally would. For instance, Metronome may cause Quick Attack to be used after a normal priority move or Roar to be used before a normal priority move.

Generation II

The Struggle bypassing glitch was fixed, so Metronome's PP cannot roll over.

Generations III and IV

Metronome ignores the effects of Lock-On and Mind Reader when choosing a Pokémon to target. Metronome will not prioritize any Pokémon to target; it will randomly target any opponent a move is able to target (even if the move has a positive effect, such as Heal Pulse). If the move can only target the field, a team, or the user, it will do so. If Metronome chooses Acupressure, it can target the user or an ally (in a Single Battle, it will always target the user).

Generations V and VI

If Metronome chooses Acupressure in a Rotation Battle, it will always target the user.

Pokémon that know Metronome are banned from participating in Pokéstar Studio films.

If Metronome calls a move the user knows and its user is holding a Choice Band, Choice Specs, or Choice Scarf, the move Metronome called will be locked by the Choice item. Otherwise, Metronome is the locked move. If a multi-turn move called by Metronome triggers Cursed Body, the multi-turn move will be disabled by Cursed Body, even if the user of Metronome does not know that move; otherwise, Metronome will be disabled.

Generation VII onward

If Metronome calls a multi-turn move such as Rollout or Dig and its user is holding a Choice Band, Choice Specs, or Choice Scarf, the move will activate on the first turn, but will fail and end the move on the next turn.

If powered up by a Normalium Z into Z-Metronome, the randomly selected move will become its corresponding Z-Move. If the selected move is a status move, it will not receive its Z-Power effect.

Unselectable moves

This move effect may be in need of research.
Reason: Whether Shadow moves can be called; known moves in g8
You can discuss this on the talk page.

In all core series games except Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, Metronome can select any move except itself, a Max Move, a Z-Move, or any of the moves marked with a ✓ in the following table:


In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, Metronome can only select moves introduced in Generation I. It can select any move introduced in Generation I, except itself and the following moves:


Description

Games Description
StadStad2 The user waggles its finger, triggering a move. There is no telling what will happen.
GSC Randomly uses any Pokémon move.
RSEColo.XD Waggles a finger to use any Pokémon move at random.
FRLG Waggles a finger and stimulates the brain into using any move at random.
DPPtHGSSPBR The user waggles a finger and stimulates the brain into randomly using nearly any move.
BWB2W2
XYORAS
SMUSUMPE
SwSh
The user waggles a finger and stimulates its brain into randomly using nearly any move.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII
035 Clefairy
Fairy Fairy 31 34 29 31 34BW
31B2W2
31 31SMUSUM
18PE
20
036 Clefable
Fairy Fairy 1 1 1 1 1 1 1SMUSUM
1, Evo.PE
1
143 Snorlax
Monster Monster 1
151 Mew
Undiscovered Undiscovered 30 30 30 20 20 20 20SMUSUM
66PE
60
175 Togepi
Undiscovered Undiscovered 7 6RSE
4FRLG
6 5 5 5 24
176 Togetic

Flying Fairy 7 6RSE
1, 4FRLG
1, 6 1, 5 1, 5 1, 5 24
446 Munchlax
Undiscovered Undiscovered 1 1 1 1 40
468 Togekiss

Flying Fairy 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By TM/TR

# Pokémon Types Egg Groups Machine
I
TM35
II
--
III
--
IV
--
V
--
VI
--
VII
--
VIII
TR14
035 Clefairy
Fairy Fairy SwSh
036 Clefable
Fairy Fairy SwSh
056 Mankey
Field Field
057 Primeape
Field Field
061 Poliwhirl
Water 1 Water 1 SwSh
062 Poliwrath

Water 1 Water 1 SwSh
063 Abra
Human-Like Human-Like SwSh
064 Kadabra
Human-Like Human-Like SwSh
065 Alakazam
Human-Like Human-Like SwSh
066 Machop
Human-Like Human-Like SwSh
067 Machoke
Human-Like Human-Like SwSh
068 Machamp
Human-Like Human-Like SwSh
074 Geodude

Mineral Mineral
075 Graveler

Mineral Mineral
076 Golem

Mineral Mineral
094 Gengar

Amorphous Amorphous SwSh
096 Drowzee
Human-Like Human-Like
097 Hypno
Human-Like Human-Like
106 Hitmonlee
Human-Like Human-Like SwSh
107 Hitmonchan
Human-Like Human-Like SwSh
113 Chansey
Fairy Fairy SwSh
122 Mr. Mime

Human-Like Human-Like SwSh
122 Mr. Mime
Galarian Form

Human-Like Human-Like SwSh
124 Jynx

Human-Like Human-Like SwSh
125 Electabuzz
Human-Like Human-Like
126 Magmar
Human-Like Human-Like
143 Snorlax
Monster Monster SwSh
150 Mewtwo
Undiscovered Undiscovered SwSh
151 Mew
Undiscovered Undiscovered SwSh
173 Cleffa
Undiscovered Undiscovered SwSh
175 Togepi
Undiscovered Undiscovered SwSh
176 Togetic

Flying Fairy SwSh
186 Politoed
Water 1 Water 1 SwSh
238 Smoochum

Undiscovered Undiscovered SwSh
241 Miltank
Field Field SwSh
242 Blissey
Fairy Fairy SwSh
251 Celebi

Undiscovered Undiscovered SwSh
272 Ludicolo

Water 1 Grass SwSh
302 Sableye

Human-Like Human-Like SwSh
356 Dusclops
Amorphous Amorphous SwSh
385 Jirachi

Undiscovered Undiscovered SwSh
440 Happiny
Undiscovered Undiscovered SwSh
446 Munchlax
Undiscovered Undiscovered SwSh
468 Togekiss

Flying Fairy SwSh
477 Dusknoir
Amorphous Amorphous SwSh
480 Uxie
Undiscovered Undiscovered SwSh
481 Mesprit
Undiscovered Undiscovered SwSh
482 Azelf
Undiscovered Undiscovered SwSh
683 Aromatisse
Fairy Fairy SwSh
685 Slurpuff
Fairy Fairy SwSh
719 Diancie

Undiscovered Undiscovered SwSh
818 Inteleon
Water 1 Field SwSh
854 Sinistea
Mineral Amorphous SwSh
855 Polteageist
Mineral Amorphous SwSh
859 Impidimp

Fairy Human-Like SwSh
860 Morgrem

Fairy Human-Like SwSh
861 Grimmsnarl

Fairy Human-Like SwSh
866 Mr. Rime

Human-Like Human-Like SwSh
869 Alcremie
Fairy Amorphous SwSh
876 Indeedee
Male

Fairy Fairy SwSh
876 Indeedee
Female

Fairy Fairy SwSh
898 Calyrex

Undiscovered Undiscovered SwSh
898 Calyrex
Ice Rider

Undiscovered Undiscovered SwSh
898 Calyrex
Shadow Rider

Undiscovered Undiscovered SwSh
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII
113 Chansey
Fairy Fairy BDSP
173 Cleffa
Fairy Fairy BDSP
209 Snubbull
Field Fairy BDSP
440 Happiny
Fairy Fairy BDSP
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By Move Tutor

# Pokémon Types Egg Groups Game
FRLG E XD
035 Clefairy
Fairy Fairy
036 Clefable
Fairy Fairy
056 Mankey
Field Field
057 Primeape
Field Field
061 Poliwhirl
Water 1 Water 1
062 Poliwrath

Water 1 Water 1
063 Abra
Human-Like Human-Like
064 Kadabra
Human-Like Human-Like
065 Alakazam
Human-Like Human-Like
066 Machop
Human-Like Human-Like
067 Machoke
Human-Like Human-Like
068 Machamp
Human-Like Human-Like
074 Geodude

Mineral Mineral
075 Graveler

Mineral Mineral
076 Golem

Mineral Mineral
094 Gengar

Amorphous Amorphous
096 Drowzee
Human-Like Human-Like
097 Hypno
Human-Like Human-Like
106 Hitmonlee
Human-Like Human-Like
107 Hitmonchan
Human-Like Human-Like
113 Chansey
Fairy Fairy
122 Mr. Mime

Human-Like Human-Like
124 Jynx

Human-Like Human-Like
143 Snorlax
Monster Monster
150 Mewtwo
Undiscovered Undiscovered
151 Mew
Undiscovered Undiscovered
173 Cleffa
Undiscovered Undiscovered
175 Togepi
Undiscovered Undiscovered
176 Togetic

Flying Fairy
186 Politoed
Water 1 Water 1
190 Aipom
Field Field
209 Snubbull
Field Fairy
210 Granbull
Field Fairy
216 Teddiursa
Field Field
217 Ursaring
Field Field
238 Smoochum

Undiscovered Undiscovered
241 Miltank
Field Field
242 Blissey
Fairy Fairy
251 Celebi

Undiscovered Undiscovered
272 Ludicolo

Water 1 Grass
296 Makuhita
Human-Like Human-Like
297 Hariyama
Human-Like Human-Like
302 Sableye

Human-Like Human-Like
307 Meditite

Human-Like Human-Like
308 Medicham

Human-Like Human-Like
311 Plusle
Fairy Fairy
312 Minun
Fairy Fairy
313 Volbeat
Bug Human-Like
314 Illumise
Bug Human-Like
327 Spinda
Field Human-Like
352 Kecleon
Field Field
354 Banette
Amorphous Amorphous
356 Dusclops
Amorphous Amorphous
385 Jirachi

Undiscovered Undiscovered
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

Generation IV

# Pokémon Types Egg Groups Obtained with
173 Cleffa
Undiscovered Undiscovered Pokéwalker - Amity Meadow
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

Generation II

# Pokémon Types Egg Groups Obtained with
238 Smoochum

Undiscovered Undiscovered Pokémon Center Mystery Egg #1
New York City Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

In other games

Pokémon Mystery Dungeon series

In Red Rescue Team, Blue Rescue Team, Metronome is a move with 22PP. The user picks a random move from eligible pool, and performs it in the direction it is currently facing.

In Explorers of Time, Explorers of Darkness and Explorers of Sky, the move is now affected by Taunt.

The pool of selectable moves is noticeably smaller than in main series; out of all moves in the games, only the following can be called:

Pokémon Masters EX

Category Move Gauge MP Base Power Max Power Accuracy Target Effect Tag Description
Status 1 —% Uses one of several moves at random.

In-depth description

The several moves are as follows:

This move effect may be in need of research.
Reason: What are the odds of these moves happening?
You can discuss this on the talk page.

Super Smash Bros. series

In Super Smash Bros., if Clefairy is released from a Poké Ball, it will use Metronome to copy a move done by another Poké Ball Pokémon. It returns in Super Smash Bros. Melee, but its options are reduced to Explosion, Blizzard, Fire Spin, and Gust.

Togepi is another Pokémon in Melee that will use Metronome when released from a Poké Ball. It can call up Sleep Powder, Leech Seed, Magnitude, Powder Snow, or Night Shade. It reappears in Super Smash Bros. Brawl, with SmokeScreen replacing Night Shade and Hypnosis replacing Sleep Powder. Togepi uses this new moveset in every game after Brawl.

Description

Games Description
MDRB Randomly looses a move from among all the moves known to Pokémon.
MDTDS Causes the user to unleash a random move drawn from the vast number of moves that Pokémon can know.
BSL たくさんのわざのなかから ランダムで ひとつえらんで わざを くりだす
MDGtI UNUSED
SMD
MDRTDX
You can use a randomly selected move. Some moves aren't available, so be careful!


In the anime

Clefairy Togepi Munchlax Clefable
The user waggles one or both of its fingers and stimulates its brain into randomly using nearly any move.
Pokémon Method
User First Used In Notes
Clefairy Clefairy points its index fingers out and starts to wave them back and forth until the fingertips glow white. Clefairy then performs a random move.
Multiple wild Clefairy Clefairy and the Moon Stone Debut
Multiple wild Clefairy Pikachu's Rescue Adventure None
Whitney's Clefairy A Goldenrod Opportunity None
Multiple wild Clefairy A Real Cleffa-Hanger None
Drowzee Drowzee waves its arms back and forth until its fingertips begin to glow white. Drowzee then performs a random move.
Butch and Cassidy's Drowzee Pikachu Re-Volts None
Togepi Togepi begins to wave its arms back and forth until they begin to glow white or Togepi dances. Togepi then performs a random move.
Misty's Togepi Pikachu Re-Volts None
Multiple wild Togepi A Togepi Mirage! None
A wild Togepi The Power of Us None
Cleffa Cleffa waves its arms back and forth until they start to glow white. Cleffa then performs a random move.
Multiple wild Cleffa A Real Cleffa-Hanger None
Clefable Clefable sticks its fingers in the air and waves them back and forth until its fingertips begin to glow white. Clefable then performs a random move.
Multiple wild Clefable A Real Cleffa-Hanger None
A Coordinator's Clefable New Plot, Odd Lot! None
Munchlax Munchlax raises its hands and waves its fingertips back and forth until they start to glow white. It then uses a random move.
May's Munchlax A Real Cleffa-Hanger None


In the manga

Ash & Pikachu


Magical Pokémon Journey


The Electric Tale of Pikachu


How I Became a Pokémon Card


Pokémon Adventures


Pokémon Gotta Catch 'Em All


Pokémon Pocket Monsters


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • The move's Japanese name refers to the wagging finger associated with the move, implying the user is randomly deciding a move from a list. The move's English name refers to the regular ticks associated with the move, which sound like the device it is named after.
  • In the Pokémon anime, Splash has been the most common result of Metronome.
  • The move description was incorrect in Generations II and III, as they stated that the Metronome user can use any move (in reality, there are some unusable moves). This was fixed from Generation IV onwards, stating "nearly any move" instead.

In other languages

Language Title
Chinese Cantonese 揮指 Fāijí
Mandarin 揮指 / 挥指 Huīzhǐ *
揮指功 / 挥指功 Huīzhǐ-gōng *
彈指功 Tánzhǐ-gōng *
摇手指 Yáo Shǒuzhǐ *
Czech Metronom
Danish Metronom
Dutch Metronoom
Finnish Metronomi
French Métronome
German Metronom
Greek Μετρονόμος Metronómos
Italian Metronomo
Korean 손가락흔들기 Songarakheundeulgi
Norwegian Metronom
Polish Metronom
Portuguese Brazil Metrônomo
Metronome (PS033)
Portugal Metrónomo
Russian Метроном Metronom
Spanish Metrónomo
Swedish Metronom
Vietnamese Vẫy Ngón Tay



Generation I TMs
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
Generation I HMs
0102030405
Generation VIII TMs
SwSh
00010203040506070809101112131415161718192021222324
25262728293031323334353637383940414243444546474849
50515253545556575859606162636465666768697071727374
75767778798081828384858687888990919293949596979899
BDSP
01020304050607080910111213141516171819202122232425
26272829303132333435363738394041424344454647484950
51525354555657585960616263646566676869707172737475
767778798081828384858687888990919293949596979899100
Generation VIII TRs (SwSh)
00010203040506070809101112131415161718192021222324
25262728293031323334353637383940414243444546474849
50515253545556575859606162636465666768697071727374
75767778798081828384858687888990919293949596979899


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.
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