Light of Ruin (move)
Light of Ruin (Japanese: はめつのひかり Light of Ruin) is a damage-dealing Fairy-type move introduced in Generation VI. It is the signature move of the Eternal Flower Floette, which has never been released.
Light of Ruin はめつのひかり Light of Ruin | ||||||||||||
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Target
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Availability
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Effect
Generation VI to VII
Light of Ruin inflicts damage, and the user receives recoil damage equal to ½ of the damage done to the target.
Generation VIII
Light of Ruin cannot be selected in a battle.
Description
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Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | ||||
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VI | VII | VIII | ||||||
670 | ![]() |
Floette Eternal Flower |
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Undiscovered | 50 | 50 | ||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. |
In other generations
Trivia
- In the room service minigame at Hotel Richissime, there is a food style option that selects the name of a random move, in which Light of Ruin can be mentioned. This is the only way for the move's name to be seen legitimately in any game.
- Light of Ruin has the highest base power of all Fairy-type moves, excluding Z-Moves and Max Moves.
- A Twinkle Tackle based on Light of Ruin has the highest base power of all Fairy-type moves.
- Excluding Volt Tackle in Generation III, Light of Ruin is the only special move that causes recoil damage.
- It is also the only Fairy-type move that causes recoil damage.
In other languages
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
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