Mewtwo (Pokémon)/Generation VII learnset

Pokémon Sun, Moon, Ultra Sun and Ultra Moon

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Laser Focus Normal Status 0000 00——% 30
011 Psywave Psychic Special 0000 100100% 15
011 Confusion Psychic Special 05050 100100% 25
011 Disable Normal Status 0000 100100% 20
011 Safeguard Normal Status 0000 00——% 25
088 Swift Normal Special 06060 00——% 20
1515 Future Sight Psychic Special 120120 100100% 10
2222 Psych Up Normal Status 0000 00——% 10
2929 Miracle Eye Psychic Status 0000 00——% 40
3636 Psycho Cut Psychic Physical 07070 100100% 20
4343 Power Swap Psychic Status 0000 00——% 10
4343 Guard Swap Psychic Status 0000 00——% 10
5050 Recover Normal Status 0000 00——% 10
5757 Psychic Psychic Special 09090 100100% 10
6464 Barrier Psychic Status 0000 00——% 20
7070 Aura Sphere Fighting Special 08080 00——% 20
7979 Amnesia Psychic Status 0000 00——% 20
8686 Mist Ice Status 0000 00——% 30
9393 Me First Normal Status 0000 00——% 20
100100 Psystrike Psychic Special 100100 100100% 10
  • Bold indicates a move that gets STAB when used by Mewtwo
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Mewtwo
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM03 TM03 Psyshock Psychic Special 08080 100}}100% 10
TM04 TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM06 TM06 Toxic Poison Status 0000 090}}90% 10
TM07 TM07 Hail Ice Status 0000 00—}}—% 10
TM08 TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12 TM12 Taunt Dark Status 0000 100}}100% 20
TM13 TM13 Ice Beam Ice Special 09090 100}}100% 10
TM14 TM14 Blizzard Ice Special 110110 070}}70% 5
TM15 TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM16 TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5
TM20 TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20
TM22 TM22 Solar Beam Grass Special 120120 100}}100% 10
TM24 TM24 Thunderbolt Electric Special 09090 100}}100% 15
TM25 TM25 Thunder Electric Special 110110 070}}70% 10
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27 TM27 Return Normal Physical 0000 100}}100% 20
TM29 TM29 Psychic Psychic Special 09090 100}}100% 10
TM30 TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31 TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM33 TM33 Reflect Psychic Status 0000 00—}}—% 20
TM35 TM35 Flamethrower Fire Special 09090 100}}100% 15
TM37 TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM38 TM38 Fire Blast Fire Special 110110 085}}85% 5
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TM40 TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM41 TM41 Torment Dark Status 0000 100}}100% 15
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM47 TM47 Low Sweep Fighting Physical 06565 100}}100% 20
TM48 TM48 Round Normal Special 06060 100}}100% 15
TM52 TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM53 TM53 Energy Ball Grass Special 09090 100}}100% 10
TM56 TM56 Fling Dark Physical 0000 100}}100% 10
TM57 TM57 Charge Beam Electric Special 05050 090}}90% 10
TM59 TM59 Brutal Swing Dark Physical 06060 100}}100% 20
TM61 TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM63 TM63 Embargo Dark Status 0000 100}}100% 15
TM68 TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71 TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM73 TM73 Thunder Wave Electric Status 0000 090}}90% 20
TM77 TM77 Psych Up Normal Status 0000 00—}}—% 10
TM78 TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM84 TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM85 TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM86 TM86 Grass Knot Grass Special 0000 100}}100% 20
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
TM92 TM92 Trick Room Psychic Status 0000 00—}}—% 5
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Mewtwo
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Mewtwo
  • Click on the generation numbers at the top to see TM moves from other generations
By breeding
Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Mewtwo in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Mewtwo in that game.
  • Bold indicates a move that gets STAB when used by Mewtwo
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Mewtwo
  • Click on the generation numbers at the top to see Egg moves from other generations
By tutoring
Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Aqua Tail Water Physical 90 90% 10
S M US UM Drain Punch Fighting Physical 75 100% 10
S M US UM Fire Punch Fire Physical 75 100% 15
S M US UM Focus Punch Fighting Physical 150 100% 20
S M US UM Foul Play Dark Physical 95 100% 15
S M US UM Gravity Psychic Status —% 5
S M US UM Ice Punch Ice Physical 75 100% 15
S M US UM Icy Wind Ice Special 55 95% 15
S M US UM Iron Tail Steel Physical 100 75% 15
S M US UM Laser Focus Normal Status —% 30
S M US UM Low Kick Fighting Physical 100% 20
S M US UM Magic Coat Psychic Status —% 15
S M US UM Magic Room Psychic Status —% 10
S M US UM Recycle Normal Status —% 10
S M US UM Role Play Psychic Status —% 10
S M US UM Shock Wave Electric Special 60 —% 20
S M US UM Signal Beam Bug Special 75 100% 15
S M US UM Skill Swap Psychic Status —% 10
S M US UM Snatch Dark Status —% 10
S M US UM Snore Normal Special 50 100% 15
S M US UM Telekinesis Psychic Status —% 15
S M US UM Thunder Punch Electric Physical 75 100% 15
S M US UM Trick Psychic Status 100% 10
S M US UM Water Pulse Water Special 60 100% 20
S M US UM Wonder Room Psychic Status —% 10
S M US UM Zen Headbutt Psychic Physical 80 90% 15
  • A black or white abbreviation in a colored box indicates that Mewtwo can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Mewtwo cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Mewtwo
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Mewtwo
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
By transfer from another generation
Generation VII
Other generations:
I - II - IV - V - VI - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
I II III IV V VI Avalanche Ice Physical 06060 100}}100% 10
I II III IV V VI Bide Normal Physical 0000 00—}}—% 10
I II III IV V VI Body Slam Normal Physical 08585 100}}100% 15
I II III IV V VI Bubble Beam Water Special 06565 100}}100% 20
I II III IV V VI Counter Fighting Physical 0000 100}}100% 20
I II III IV V VI Curse Ghost Status 0000 00—}}—% 10
I II III IV V VI Detect Fighting Status 0000 00—}}—% 5
I II III IV V VI Dive Water Physical 08080 100}}100% 10
I II III IV V VI Double-Edge Normal Physical 120120 100}}100% 15
I II III IV V VI Dynamic Punch Fighting Physical 100100 050}}50% 5
I II III IV V VI Electro Ball Electric Special 0000 100}}100% 10
I II III IV V VI Endure Normal Status 0000 00—}}—% 10
I II III IV V VI Flash Normal Status 0000 100}}100% 20
I II III IV V VI Heal Pulse Psychic Status 0000 00—}}—% 10
I II III IV V VI Hurricane Flying Special 110110 070}}70% 10
I II III IV V VI Incinerate Fire Special 06060 100}}100% 15
I II III IV V VI Mega Kick Normal Physical 120120 075}}75% 5
I II III IV V VI Mega Punch Normal Physical 08080 085}}85% 20
I II III IV V VI Metronome Normal Status 0000 00—}}—% 10
I II III IV V VI Mimic Normal Status 0000 00—}}—% 10
I II III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
I II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
I II III IV V VI Nightmare Ghost Status 0000 100}}100% 15
I II III IV V VI Pay Day Normal Physical 04040 100}}100% 20
I II III IV V VI Power-Up Punch Fighting Physical 04040 100}}100% 20
I II III IV V VI Rage Normal Physical 02020 100}}100% 20
I II III IV V VI Rock Smash Fighting Physical 04040 100}}100% 15
I II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
I II III IV V VI Skull Bash Normal Physical 130130 100}}100% 10
I II III IV V VI Strength Normal Physical 08080 100}}100% 15
I II III IV V VI Submission Fighting Physical 08080 080}}80% 20
I II III IV V VI Take Down Normal Physical 09090 085}}85% 20
I II III IV V VI Water Gun Water Special 04040 100}}100% 25
I II III IV V VI Zap Cannon Electric Special 120120 050}}50% 5
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Mewtwo
  • Italic indicates a move that gets STAB only when used by an evolution of Mewtwo
  • Click on the generation numbers at the top to see transfer-only moves for other generations

Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!

By leveling up
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Psywave Psychic Special 0000 100100% 15
011 Disable Normal Status 0000 100100% 20
011 Confusion Psychic Special 05050 100100% 25
011 Confuse Ray Ghost Status 0000 100100% 10
011 Teleport Psychic Status 0000 00——% 20
1111 Mist Ice Status 0000 00——% 30
2222 Psybeam Psychic Special 06565 100100% 20
3333 Swift Normal Special 06060 00——% 20
4444 Amnesia Psychic Status 0000 00——% 20
5555 Recover Normal Status 0000 00——% 10
6666 Psychic Psychic Special 09090 100100% 10
7777 Barrier Psychic Status 0000 00——% 20
8888 Agility Psychic Status 0000 00——% 30
9999 Calm Mind Psychic Status 0000 00——% 20
  • Bold indicates a move that gets STAB when used by Mewtwo
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Mewtwo
  • Click on the generation numbers at the top to see level-up moves from other generations
By TM
Generation VII
Other generations:
I - II - III - IV - V - VI - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01 TM01 Headbutt Normal Physical 07070 100}}100% 15
TM02 TM02 Taunt Dark Status 0000 100}}100% 20
TM04 TM04 Teleport Psychic Status 0000 00—}}—% 20
TM05 TM05 Rest Psychic Status 0000 00—}}—% 10
TM06 TM06 Light Screen Psychic Status 0000 00—}}—% 30
TM07 TM07 Protect Normal Status 0000 00—}}—% 10
TM08 TM08 Substitute Normal Status 0000 00—}}—% 10
TM09 TM09 Reflect Psychic Status 0000 00—}}—% 20
TM11 TM11 Will-O-Wisp Fire Status 0000 085}}85% 15
TM12 TM12 Facade Normal Physical 07070 100}}100% 20
TM13 TM13 Brick Break Fighting Physical 07575 100}}100% 15
TM15 TM15 Seismic Toss Fighting Physical 0000 100}}100% 20
TM16 TM16 Thunder Wave Electric Status 0000 090}}90% 20
TM19 TM19 Iron Tail Steel Physical 100100 075}}75% 15
TM21 TM21 Foul Play Dark Physical 09595 100}}100% 15
TM22 TM22 Rock Slide Rock Physical 07575 090}}90% 10
TM23 TM23 Thunder Punch Electric Physical 07575 100}}100% 15
TM26 TM26 Poison Jab Poison Physical 08080 100}}100% 20
TM27 TM27 Toxic Poison Status 0000 090}}90% 10
TM28 TM28 Tri Attack Normal Special 08080 100}}100% 10
TM30 TM30 Bulk Up Fighting Status 0000 00—}}—% 20
TM31 TM31 Fire Punch Fire Physical 07575 100}}100% 15
TM33 TM33 Calm Mind Psychic Status 0000 00—}}—% 20
TM35 TM35 Ice Punch Ice Physical 07575 100}}100% 15
TM36 TM36 Thunderbolt Electric Special 09090 100}}100% 15
TM37 TM37 Flamethrower Fire Special 09090 100}}100% 15
TM38 TM38 Thunder Electric Special 110110 070}}70% 10
TM40 TM40 Psychic Psychic Special 09090 100}}100% 10
TM41 TM41 Earthquake Ground Physical 100100 100}}100% 10
TM42 TM42 Self-Destruct Normal Physical 200200 100}}100% 5
TM43 TM43 Shadow Ball Ghost Special 08080 100}}100% 15
TM45 TM45 Solar Beam Grass Special 200200 100}}100% 10
TM46 TM46 Fire Blast Fire Special 110110 085}}85% 5
TM48 TM48 Hyper Beam Normal Special 150150 090}}90% 5
TM51 TM51 Blizzard Ice Special 110110 070}}70% 5
TM55 TM55 Ice Beam Ice Special 09090 100}}100% 10
TM57 TM57 Pay Day Normal Physical 04040 100}}100% 20
TM59 TM59 Dream Eater Psychic Special 100100 100}}100% 15
  • Bold indicates a move that gets STAB when used by Mewtwo
  • Italic indicates a move that gets STAB only when used by a Mega Evolution of Mewtwo
  • Click on the generation numbers at the top to see TM moves from other generations
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