Machoke (Pokémon)/Generation V learnset

By leveling up

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
 Level  Move  Type  Cat.  Pwr.  Acc.  PP 
011 Low Kick Fighting Physical 0000 100100% 20
011 Leer Normal Status 0000 100100% 30
011 Focus Energy Normal Status 0000 00——% 30
011 Karate Chop Fighting Physical 05050 100100% 25
077 Focus Energy Normal Status 0000 00——% 30
1010 Karate Chop Fighting Physical 05050 100100% 25
1313 Low Sweep Fighting Physical 06060 100100% 20
1919 Foresight Normal Status 0000 00——% 40
2222 Seismic Toss Fighting Physical 0000 100100% 20
2525 Revenge Fighting Physical 06060 100100% 10
3232 Vital Throw Fighting Physical 07070 00——% 10
3636 Submission Fighting Physical 08080 08080% 25
4040 Wake-Up Slap Fighting Physical 06060 100100% 10
4444 Cross Chop Fighting Physical 100100 08080% 5
5151 Scary Face Normal Status 0000 100100% 10
5555 DynamicPunch Fighting Physical 100100 05050% 5
  • Bold indicates a move that gets STAB when used by Machoke
  • Italic indicates a move that gets STAB only when used by an evolution of Machoke
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
 TM  Move  Type  Cat.  Pwr.  Acc.  PP 
TM06 Toxic Poison Status 0000 090}}90% 10
TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10 Hidden Power Normal Special 0000 100}}100% 15
TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM16 Light Screen Psychic Status 0000 00—}}—% 30
TM17 Protect Normal Status 0000 00—}}—% 10
TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21 Frustration Normal Physical 0000 100}}100% 20
TM23 Smack Down Rock Physical 05050 100}}100% 15
TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27 Return Normal Physical 0000 100}}100% 20
TM28 Dig Ground Physical 08080 100}}100% 10
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 Double Team Normal Status 0000 00—}}—% 15
TM35 Flamethrower Fire Special 09595 100}}100% 15
TM38 Fire Blast Fire Special 120120 085}}85% 5
TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TM42 Facade Normal Physical 07070 100}}100% 20
TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 Attract Normal Status 0000 100}}100% 15
TM46 Thief Dark Physical 04040 100}}100% 10
TM47 Low Sweep Fighting Physical 06060 100}}100% 20
TM48 Round Normal Special 06060 100}}100% 15
TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56 Fling Dark Physical 0000 100}}100% 10
TM59 Incinerate Fire Special 03030 100}}100% 15
TM66 Payback Dark Physical 05050 100}}100% 10
TM67 Retaliate Normal Physical 07070 100}}100% 5
TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM83 Work Up Normal Status 0000 00—}}—% 30
TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM87 Swagger Normal Status 0000 090}}90% 15
TM90 Substitute Normal Status 0000 00—}}—% 10
TM94 Rock Smash Fighting Physical 04040 100}}100% 15
HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Machoke
  • Italic indicates a move that gets STAB only when used by an evolution of Machoke
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 Father  Move  Type  Cat.  Pwr.  Acc.  PP 
Bullet Punch Steel Physical 40 100% 30

Close Combat Fighting Physical 120 100% 5
Counter Fighting Physical 100% 20
Encore Normal Status 100% 5
Fire Punch Fire Physical 75 100% 15
Heavy Slam Steel Physical 100% 10
Ice Punch Ice Physical 75 100% 15
Knock Off Dark Physical 20 100% 20

Meditate Psychic Status —% 40
Power Trick Psychic Status —% 10
Rolling Kick Fighting Physical 60 85% 15
SmellingSalt Normal Physical 60 100% 10
ThunderPunch Electric Physical 75 100% 15
Tickle Normal Status 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Machoke in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Machoke in that game.
  • Bold indicates a move that gets STAB when used by Machoke
  • Italic indicates a move that gets STAB only when used by an evolution of Machoke
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 Game  Move  Type  Cat.  Pwr.  Acc.  PP 
B W B2 W2 Dual Chop Dragon Physical 40 90% 15
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Ice Punch Ice Physical 75 100% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Superpower Fighting Physical 120 100% 5
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
  • A black abbreviation in a colored box indicates that Machoke can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Machoke cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Machoke
  • Italic indicates a move that gets STAB only when used by an evolution of Machoke
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
I - II - III - IV - VI - VII - VIII
 Stage  Move  Type  Cat.  Pwr.  Acc.  PP 
Helping HandBW Normal Status —% 20
  • Bold indicates a move that gets STAB when used by Machoke
  • Italic indicates a move that gets STAB only when used by an evolution of Machoke
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation V
Other generations:
I - II - IV - VI - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Captivate Normal Status 0000 100}}100% 20
III IV Double-Edge Normal Physical 120120 100}}100% 15
III IV Endure Normal Status 0000 00—}}—% 10
III IV Focus Punch Fighting Physical 150150 100}}100% 20
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Mega Kick Normal Physical 120120 075}}75% 5
III IV Mega Punch Normal Physical 08080 085}}85% 20
III IV Metronome Normal Status 0000 00—}}—% 10
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Mud-Slap Ground Special 02020 100}}100% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Vacuum Wave Fighting Special 04040 100}}100% 30
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Machoke
  • Italic indicates a move that gets STAB only when used by an evolution of Machoke
  • Click on the generation numbers at the top to see transfer-only moves for other generations
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