Typhlosion (Pokémon)/Generation V learnset

By leveling up

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 Level  Move  Type  Cat.  Pwr.  Acc.  PP 
011 Gyro Ball Steel Physical 0000 100100% 5
011 Tackle Normal Physical 05050 100100% 35
011 Leer Normal Status 0000 100100% 30
011 SmokeScreen Normal Status 0000 100100% 20
011 Ember Fire Special 04040 100100% 25
066 SmokeScreen Normal Status 0000 100100% 20
1010 Ember Fire Special 04040 100100% 25
1313 Quick Attack Normal Physical 04040 100100% 30
2020 Flame Wheel Fire Physical 06060 100100% 25
2424 Defense Curl Normal Status 0000 00——% 40
3131 Swift Normal Special 06060 00——% 20
3535 Flame Charge Fire Physical 05050 100100% 20
4343 Lava Plume Fire Special 08080 100100% 15
4848 Flamethrower Fire Special 09595 100100% 15
5656 Inferno Fire Special 100100 05050% 5
6161 Rollout Rock Physical 03030 09090% 20
6969 Double-Edge Normal Physical 120120 100100% 15
7474 Eruption Fire Special 150150 100100% 5
  • Bold indicates a move that gets STAB when used by Typhlosion
  • Italic indicates a move that gets STAB only when used by an evolution of Typhlosion
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 TM  Move  Type  Cat.  Pwr.  Acc.  PP 
TM05 Roar Normal Status 0000 100}}100% 20
TM06 Toxic Poison Status 0000 090}}90% 10
TM10 Hidden Power Normal Special 0000 100}}100% 15
TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 Protect Normal Status 0000 00—}}—% 10
TM21 Frustration Normal Physical 0000 100}}100% 20
TM22 SolarBeam Grass Special 120120 100}}100% 10
TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27 Return Normal Physical 0000 100}}100% 20
TM28 Dig Ground Physical 08080 100}}100% 10
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 Double Team Normal Status 0000 00—}}—% 15
TM35 Flamethrower Fire Special 09595 100}}100% 15
TM38 Fire Blast Fire Special 120120 085}}85% 5
TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42 Facade Normal Physical 07070 100}}100% 20
TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 Attract Normal Status 0000 100}}100% 15
TM48 Round Normal Special 06060 100}}100% 15
TM50 Overheat Fire Special 140140 090}}90% 5
TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56 Fling Dark Physical 0000 100}}100% 10
TM59 Incinerate Fire Special 03030 100}}100% 15
TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM74 Gyro Ball Steel Physical 0000 100}}100% 5
TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM87 Swagger Normal Status 0000 090}}90% 15
TM90 Substitute Normal Status 0000 00—}}—% 10
TM93 Wild Charge Electric Physical 09090 100}}100% 15
TM94 Rock Smash Fighting Physical 04040 100}}100% 15
HM01 Cut Normal Physical 05050 095}}95% 30
HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Typhlosion
  • Italic indicates a move that gets STAB only when used by an evolution of Typhlosion
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 Father  Move  Type  Cat.  Pwr.  Acc.  PP 

Covet Normal Physical 60 100% 40
Crush Claw Normal Physical 75 95% 10


Double-Edge Normal Physical 120 100% 15

Double Kick Fighting Physical 30 100% 30
Extrasensory Psychic Special 80 100% 30

Flame Burst Fire Special 70 100% 15

Flare Blitz Fire Physical 120 100% 15
Foresight Normal Status —% 40






Fury Swipes Normal Physical 18 80% 15

Howl Normal Status —% 40
Nature Power Normal Status —% 20






Quick Attack Normal Physical 40 100% 30

Reversal Fighting Physical 100% 15


Thrash Normal Physical 120 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Typhlosion in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Typhlosion in that game.
  • Bold indicates a move that gets STAB when used by Typhlosion
  • Italic indicates a move that gets STAB only when used by an evolution of Typhlosion
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 Game  Move  Type  Cat.  Pwr.  Acc.  PP 
B W B2 W2 Blast Burn Fire Special 150 90% 5
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Fire Pledge Fire Special 50 100% 10
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Heat Wave Fire Special 100 90% 10
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
  • A black abbreviation in a colored box indicates that Typhlosion can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Typhlosion cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Typhlosion
  • Italic indicates a move that gets STAB only when used by an evolution of Typhlosion
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
II - III - IV - VI - VII - VIII
 Stage  Move  Type  Cat.  Pwr.  Acc.  PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Typhlosion
  • Italic indicates a move that gets STAB only when used by an evolution of Typhlosion
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation V
Other generations:
IV - VI - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
III IV Body Slam Normal Physical 08585 100}}100% 15
III IV Captivate Normal Status 0000 100}}100% 20
III IV Counter Fighting Physical 0000 100}}100% 20
III IV DynamicPunch Fighting Physical 100100 050}}50% 5
III IV Endure Normal Status 0000 00—}}—% 10
III IV Focus Punch Fighting Physical 150150 100}}100% 20
III IV Fury Cutter Bug Physical 02020 095}}95% 20
III IV Headbutt Normal Physical 07070 100}}100% 15
III IV Mega Kick Normal Physical 120120 075}}75% 5
III IV Mega Punch Normal Physical 08080 085}}85% 20
III IV Mimic Normal Status 0000 00—}}—% 10
III IV Mud-Slap Ground Special 02020 100}}100% 10
III IV Natural Gift Normal Physical 0000 100}}100% 15
III IV Secret Power Normal Physical 07070 100}}100% 20
III IV Seismic Toss Fighting Physical 0000 100}}100% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Typhlosion
  • Italic indicates a move that gets STAB only when used by an evolution of Typhlosion
  • Click on the generation numbers at the top to see transfer-only moves for other generations
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