Thrash (move)

Thrash (Japanese: あばれる Violent Struggle) is a damage-dealing Normal-type move introduced in Generation I.

Thrash
あばれる Violent Struggle
[[File:|300px|center]]
Type  Normal
Category  Physical
PP  10 (max. 16)
Power  120
Accuracy  100%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
Affects the user
Availability
Introduced  Generation I
Condition  Tough
Appeal  4 ♥♥♥♥
Jam  4 ♥♥♥♥
Jams the others, and misses one turn of appeals.
Condition  Tough
Appeal  2 ♥♥
Allows performance of the same move twice in a row.
Condition  Tough
Appeal  6 ♥♥♥♥♥♥
Jamming  0  
A very appealing move, but after using this move, the user is more easily startled.

Effect

Generation I

Thrash inflicts damage for 3-4 turns, has a base power of 90, and 20 PP. PP is deducted only on the turn Thrash is first called. Once called, even if the move misses, the user will only be able to use Thrash, and will not be able to switch out. After Thrash is finished, the user becomes confused, due to fatigue.

If the Thrash duration is disrupted (such as by full paralysis or hurting itself due to confusion), it will immediately end. The user will only become confused if Thrash is fully executed, without its duration being disrupted. Sleep, freeze, partial trapping, and flinching will pause but not disrupt the duration of Thrash.

In Stadium, after the duration of Thrash ends, there will be a notice that the user becomes confused for some time.

Generations II to IV

The duration of Thrash is decreased to 2-3 turns.

In battles with multiple opponents, the user selects itself as the target, but hits an adjacent opponent that is selected at random upon each use of the move.

Thrash can also be used as part of a Pokémon Contest combination, with the user gaining extra four appeal points if Rage was used in the prior turn.

Generation V onwards

The base power of Thrash is increased to 120 and its PP is reduced to 10.

It is disrupted if it is not successful due to missing, sleeping, paralysis, freeze, flinching, a Protecting target, Ghost-type, or Wonder Guard immunity. If a disruption occurs on what would have been the final, confusion-inducing turn of Thrash, the user will still become confused.

Description

Games Description
StadStad2 An attack that lasts two to three turns. Afterwards, the attacker becomes confused.
GSC Works 2-3 turns and confuses user.
RSEColo.XD A rampage of 2 to 3 turns that confuses the user.
FRLG The user rampages about for two to three turns, then becomes confused.
DPPtHGSSPBR
BWB2W2
The user rampages and attacks for two to three turns. It then becomes confused, however.
XYORAS
SMUSUMPE
SwShBDSP
The user rampages and attacks for two to three turns. The user then becomes confused.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII
034 Nidoking

Monster Field 1, 23 23 23RSE
22FRLG
23 35 35 35SMUSUM
1, Evo.PE
052 Meowth
Galarian Form
Field Field 44
056 Mankey
Field Field 39 51 51RSE
46FRLG
41 41 41 33SMUSUM
37PE
33BDSP
057 Primeape
Field Field 46 63 63RSE
62FRLG
47 47 47 35SMUSUM
49PE
35BDSP
084 Doduo

Flying Flying 50 50XY
49ORAS
50SMUSUM
44PE
50BDSP
085 Dodrio

Flying Flying 60 60XY
59ORAS
56SMUSUM
59PE
56BDSP
104 Cubone
Monster Monster 38 37 37 31 31 31 31SMUSUM
30PE
44
105 Marowak
Monster Monster 41 46 46 33 33 33 33SMUSUM
36PE
54
105 Marowak
Alolan Form

Monster Monster 33SMUSUM
36PE
54
108 Lickitung
Monster Monster 40PE
124 Jynx

Human-Like Human-Like 47
127 Pinsir
Bug Bug 35 35BW
36B2W2
36XY
43ORAS
43SMUSUM
38PE
128 Tauros
Field Field 43 43 48 55 50 50SM
55USUM
42PE
50
130 Gyarados

Water 2 Dragon 1 1 1 1 1 1 48
158 Totodile
Monster Water 1 22DP
36PtHGSS
41 41 41 41BDSP
159 Croconaw
Monster Water 1 24DP
42PtHGSS
48 48 48 48BDSP
160 Feraligatr
Monster Water 1 24DP
50PtHGSS
58 58 58 58BDSP
214 Heracross

Bug Bug 45
216 Teddiursa
Field Field 50 49 50 50 50 50 50BDSP
217 Ursaring
Field Field 59 49 58 58 58 58 58BDSP
221 Piloswine

Field Field 41B2W2 41 41 65
246 Larvitar

Monster Monster 29 29 23 28 28 28 36
247 Pupitar

Monster Monster 29 29 23 28 28 28 42
248 Tyranitar

Monster Monster 29 29 23 28 28 28 42
327 Spinda
Field Human-Like 56 55 55 50XY
55ORAS
55 55BDSP
340 Whiscash

Water 2 Water 2 1, Evo. 1, Evo.
473 Mamoswine

Field Field 41B2W2 41 41 65
522 Blitzle
Field Field 43 43 43
523 Zebstrika
Field Field 53 53 53
550 Basculin
Water 2 Water 2 56 1, 56 42 48
551 Sandile

Field Field 46 46 46 39
552 Krokorok

Field Field 52 52 52 47
553 Krookodile

Field Field 51
554 Darumaka
Field Field 27 27 27 44
554 Darumaka
Galarian Form
Field Field 44
555 Darmanitan
Field Field 27 27 27 50
555 Darmanitan
Galarian Form
Field Field 50
566 Archen

Flying Water 3 51 50 50 42
567 Archeops

Flying Water 3 61 61 61 46
603 Eelektrik
Amorphous Amorphous 74 74 74
604 Eelektross
Amorphous Amorphous 1 1
613 Cubchoo
Field Field 53 53 53 33
614 Beartic
Field Field 59 1, 59 1, 59 33
626 Bouffalant
Field Field 51 50 50
627 Rufflet

Flying Flying 64 64 64 66
628 Braviary

Flying Flying 70 1, 70 1, 70 72
636 Larvesta

Bug Bug 90 90 90
637 Volcarona

Bug Bug 1 1
641 Tornadus
Undiscovered Undiscovered 85 1, 85 1, 79 70
642 Thundurus

Undiscovered Undiscovered 85 1, 85 1, 79 70
696 Tyrunt

Monster Dragon 40 40 40
697 Tyrantrum

Monster Dragon 42 42 42
725 Litten
Field Field 32 33
726 Torracat
Field Field 37 45
727 Incineroar

Field Field 38 51
734 Yungoos
Field Field 43
735 Gumshoos
Field Field 51
745 Lycanroc
Dusk Form
Field Field 1, Evo.USUM
759 Stufful

Field Field 37 36
760 Bewear

Field Field 43 42
766 Passimian
Field Field 29 40
775 Komala
Field Field 46
799 Guzzlord

Undiscovered Undiscovered 47 65
845 Cramorant

Water 1 Flying 49
863 Perrserker
Field Field 54
877 Morpeko

Field Fairy 60
893 Zarude

Undiscovered Undiscovered 78
894 Regieleki
Undiscovered Undiscovered 54
895 Regidrago
Undiscovered Undiscovered 54
896 Glastrier
Undiscovered Undiscovered 54
897 Spectrier
Undiscovered Undiscovered 54
898 Calyrex
Ice Rider

Undiscovered Undiscovered 1
898 Calyrex
Shadow Rider

Undiscovered Undiscovered 1
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII
032 Nidoran♂
Monster Field
050 Diglett
Alolan Form

Field Field
058 Growlithe
Field Field
077 Ponyta
Field Field
077 Ponyta
Galarian Form
Field Field
108 Lickitung
Monster Monster USUM
111 Rhyhorn

Monster Field
127 Pinsir
Bug Bug
155 Cyndaquil
Field Field BDSP
158 Totodile
Monster Water 1 BDSP
234 Stantler
Field Field BDSP
318 Carvanha

Water 2 Water 2
320 Wailmer
Field Water 2
339 Barboach

Water 2 Water 2
371 Bagon
Dragon Dragon
387 Turtwig
Monster Grass BDSP
408 Cranidos
Monster Monster BDSP
443 Gible

Monster Dragon
498 Tepig
Field Field
636 Larvesta

Bug Bug
744 Rockruff
Field Field
846 Arrokuda
Water 2 Water 2
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

Generation IV

# Pokémon Types Egg Groups Obtained with
105 Marowak
Monster Monster Pokéwalker - Scary Cave
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

Generation V

# Pokémon Types Egg Groups Obtained with
077 Ponyta
Field Field Dream World - Pleasant Forest
318 Carvanha

Water 2 Water 2 Dream World - Sparkling Sea
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

Generation II

# Pokémon Types Egg Groups Obtained with
066 Machop
Human-Like Human-Like New York City Pokémon Center
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

Generation VI

# Pokémon Types Egg Groups Obtained with
371 Bagon
Dragon Dragon Pokémon Center Mega Tokyo Egg Bagon
Pokémon Center Hiroshima Egg Bagon
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

In other games

Pokémon Mystery Dungeon series

In Red Rescue Team and Blue Rescue Team, as well as in Explorers of Time, Darkness, and Sky, Thrash has 18 base power, 12PP and 78% accuracy. The user attacks three times facing in random directions (possibly attacking in the same direction more than once), hitting whatever Pokémon is in front of the user at the time, be it ally or enemy. If the Pokémon gets moved in middle of execution, for example from Vital Throw, it will continue attacking from its new position.

From Gates to Infinity onwards, it deals damage on the target for two or three times consecutively, then the user becomes confused, just like what it does in the core series games.

Description

Games Description
MDRB Attacks three times in random directions.
MDTDS Makes the user attack 3 times in random directions.
BSL 3かいれんぞくで いろいろなほうこうを こうげきする
MDGtI It damages an enemy 2 to 3 times in a row. Then you will get the Confused status condition.
SMD It damages an enemy 2 to 3 times in a row. After that, you'll get confused.


In the anime

Mankey Primeape Pinsir Beartic
The user rampages and attacks everything in sight.
Pokémon Method
User First Used In Notes
Mankey Mankey jumps on the opponent and repeatedly punches and kicks them.
A wild Mankey Primeape Goes Bananas Debut
Primeape Primeape stomps around angrily, then chases after the opponent, punching and kicking them repeatedly.
Ash's Primeape Primeape Goes Bananas None
Butch's Primeape The Fortune Hunters None.
Multiple wild Primeape Journey to the Starting Line! None
Pinsir Pinsir runs at the opponent and repeatedly attacks them.
A rock hunter's Pinsir Sparking Confusion! None
Beartic Beartic becomes outlined in a purple aura and repeatedly attacks the opponent.
Team Rocket's Beartic The Sinnoh Iceberg Race! None


Pokédex entries

Episode Subject Source Entry
EP025 Thrash Ash's Pokédex Once Primeape begins its strongest attack, Thrash, it goes completely out of control.

In the manga

Pokémon Adventures


In other generations

Core series games

Side series games

Spin-off series games


In other languages

Language Title
Chinese Cantonese 大鬧一番 Daaihnaauh Yātfāan *
横衝直闖 Wàahngchūng Jihkchóng *
Mandarin 大鬧一番 / 大闹一番 Dànào Yīfān *
橫衝直撞 / 横冲直撞 Héngchōng Zhízhuàng *
Czech Zuřivý útok
Danish Prygl
Dutch Afranseling
Finnish Matsi
French Mania
German Fuchtler
Greek Λιάνισμα Liánisma
Italian Colpo
Korean 난동부리기 Nandongburigi
Polish Łomot*
Potężny Cios*
Thrash *
Portuguese Brazil Castigar (SM095-present, Primal Clash-present, manga)
Espancamento (Base Set-Emerging Powers)
Batida Violenta (early anime)
Lixo (The Official Pokémon Handbook)
Portugal Açoitar
Destruição
Serbian Lemanje
Spanish Latin America Arremeter
Spain Golpe
Swedish Däng
Turkish Dayak Atma
Vietnamese Làm Loạn



Variations of the move Petal Dance
ThrashOutrage
Petal Dance


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.
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