Barboach (Pokémon)/Generation VI learnset

By leveling up

Generation VI
Other generations:
III - IV - V - VII - VIII
 XY  ORAS   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
0011 0011 Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
0066 0066 Mud Sport Ground Status 0000 00—}}—% 15 Cute 2 ♥♥ 0  
0066 0066 Water Sport Water Status 0000 00—}}—% 15 Cute 2 ♥♥ 0  
01010 0099 Water Gun Water Special 04040 100}}100% 25 Cute 4 ♥♥♥♥ 0  
01414 01313 Mud Bomb Ground Special 06565 085}}85% 10 Cute 2 ♥♥ 3 ♥♥♥
01818 01515 Amnesia Psychic Status 0000 00—}}—% 20 Cute 1 0  
02222 01717 Water Pulse Water Special 06060 100}}100% 20 Beautiful 3 ♥♥♥ 0  
02626 02020 Magnitude Ground Physical 0000 100}}100% 30 Tough 1 0  
03131 02525 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
03131 02525 Snore Normal Special 05050 100}}100% 15 Cute 4 ♥♥♥♥ 0  
03535 02828 Aqua Tail Water Physical 09090 090}}90% 10 Beautiful 4 ♥♥♥♥ 0  
03939 03232 Earthquake Ground Physical 100100 100}}100% 10 Tough 2 ♥♥ 1
N/AN/A 03535 Muddy Water Water Special 09090 085}}85% 10 Tough 2 ♥♥ 2 ♥♥
04343 03939 Future Sight Psychic Special 120120 100}}100% 10 Clever 2 ♥♥ 0  
04747 04444 Fissure Ground Physical 0000 030}}30% 5 Tough 2 ♥♥ 1
  • Bold indicates a move that gets STAB when used by Barboach
  • Italic indicates a move that gets STAB only when used by an evolution of Barboach
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
III - IV - V - VII - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM06 TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM07 TM07 Hail Ice Status 0000 00—}}—% 10 Beautiful 2 ♥♥ 1
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM13 TM13 Ice Beam Ice Special 09090 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM14 TM14 Blizzard Ice Special 110110 070}}70% 5 Beautiful 1 3 ♥♥♥
TM17 TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10 Tough 2 ♥♥ 1
TM27 TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM37 TM37 Sandstorm Rock Status 0000 00—}}—% 10 Tough 2 ♥♥ 1
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM42 TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45 TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM48 TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM55 TM55 Scald Water Special 08080 100}}100% 15 Tough 2 ♥♥ 0  
TM78 TM78 Bulldoze Ground Physical 06060 100}}100% 20 Tough 2 ♥♥ 2 ♥♥
TM87 TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94 TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM03 HM03 Surf Water Special 09090 100}}100% 15 Beautiful 2 ♥♥ 2 ♥♥
ZHM05 HM05 Waterfall Water Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM07 HM07 DiveORAS Water Physical 08080 100}}100% 10 Beautiful 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Barboach
  • Italic indicates a move that gets STAB only when used by an evolution of Barboach
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
III - IV - V - VII - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Dragon Dance Dragon Status —% 20 Cool 1 0  
Earth Power Ground Special 90 100% 10 Beautiful 4 ♥♥♥♥ 0  

Flail Normal Physical 100% 15 Cute 1 0  

Hydro Pump Water Special 110 80% 5 Beautiful 1 0  
Mud Shot* Ground Special 55 95% 15 Tough 4 ♥♥♥♥ 0  
Muddy Water* Water Special 90 85% 10 Tough 2 ♥♥ 2 ♥♥
Spark Electric Physical 65 100% 20 Cool 4 ♥♥♥♥ 0  

Take Down Normal Physical 90 85% 20 Tough 6 ♥♥♥♥♥♥ 0  
Thrash Normal Physical 120 100% 10 Tough 6 ♥♥♥♥♥♥ 0  
Whirlpool Water Special 35 85% 15 Beautiful 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Barboach in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Barboach in that game.
  • Bold indicates a move that gets STAB when used by Barboach
  • Italic indicates a move that gets STAB only when used by an evolution of Barboach
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
III - IV - V - VII - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Aqua Tail Water Physical 90 90% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Bounce Flying Physical 85 85% 5 Cute 1 0  
X Y OR AS Earth Power Ground Special 90 100% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Icy Wind Ice Special 55 95% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Water Pulse Water Special 60 100% 20 Beautiful 3 ♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Barboach can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Barboach cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Barboach
  • Italic indicates a move that gets STAB only when used by an evolution of Barboach
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VI
Other generations:
IV - V - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
III IV V Double-Edge Normal Physical 120120 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
III IV V Endure Normal Status 0000 00—}}—% 10 Tough 3 ♥♥♥ 0  
III IV V Headbutt Normal Physical 07070 100}}100% 15 Tough 4 ♥♥♥♥ 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Barboach
  • Italic indicates a move that gets STAB only when used by an evolution of Barboach
  • Click on the generation numbers at the top to see transfer-only moves for other generations
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