Gible (Pokémon)/Generation VI learnset

By leveling up

Generation VI
Other generations:
IV - V - VII - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
011 Tackle Normal Physical 05050 100100% 35 Tough 4 ♥♥♥♥ 0  
033 Sand Attack Ground Status 0000 100100% 15 Cute 3 ♥♥♥ 0  
077 Dragon Rage Dragon Special 0000 100100% 10 Cool 3 ♥♥♥ 0  
1313 Sandstorm Rock Status 0000 00——% 10 Tough 2 ♥♥ 1
1515 Take Down Normal Physical 09090 08585% 20 Tough 6 ♥♥♥♥♥♥ 0  
1919 Sand Tomb Ground Physical 03535 08585% 15 Clever 3 ♥♥♥ 0  
2525 Slash Normal Physical 07070 100100% 20 Cool 4 ♥♥♥♥ 0  
2727 Dragon Claw Dragon Physical 08080 100100% 15 Cool 4 ♥♥♥♥ 0  
3131 Dig Ground Physical 08080 100100% 10 Tough 2 ♥♥ 0  
3737 Dragon Rush Dragon Physical 100100 07575% 10 Tough 3 ♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Gible
  • Italic indicates a move that gets STAB only when used by an evolution of Gible
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
IV - V - VII - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM01 TM01 Hone Claws Dark Status 0000 00—}}—% 15 Cute 1 0  
TM02 TM02 Dragon Claw Dragon Physical 08080 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM05 TM05 Roar Normal Status 0000 00—}}—% 20 Cool 3 ♥♥♥ 0  
TM06 TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5 Beautiful 1 0  
TM17 TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM26 TM26 Earthquake Ground Physical 100100 100}}100% 10 Tough 2 ♥♥ 1
TM27 TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM28 TM28 Dig Ground Physical 08080 100}}100% 10 Tough 2 ♥♥ 0  
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM35 TM35 Flamethrower Fire Special 09090 100}}100% 15 Beautiful 4 ♥♥♥♥ 0  
TM37 TM37 Sandstorm Rock Status 0000 00—}}—% 10 Tough 2 ♥♥ 1
TM38 TM38 Fire Blast Fire Special 110110 085}}85% 5 Beautiful 1 0  
TM39 TM39 Rock Tomb Rock Physical 06060 095}}95% 15 Clever 3 ♥♥♥ 0  
TM40 TM40 Aerial Ace Flying Physical 06060 00—}}—% 20 Cool 2 ♥♥ 0  
TM42 TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45 TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM48 TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM59 TM59 Incinerate Fire Special 06060 100}}100% 15 Tough 3 ♥♥♥ 0  
TM65 TM65 Shadow Claw Ghost Physical 07070 100}}100% 15 Cool 4 ♥♥♥♥ 0  
TM71 TM71 Stone Edge Rock Physical 100100 080}}80% 5 Tough 3 ♥♥♥ 0  
TM78 TM78 Bulldoze Ground Physical 06060 100}}100% 20 Tough 2 ♥♥ 2 ♥♥
TM80 TM80 Rock Slide Rock Physical 07575 090}}90% 10 Tough 2 ♥♥ 2 ♥♥
TM87 TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94 TM94 Rock SmashXY Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
TM94 TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM01 HM01 Cut Normal Physical 05050 095}}95% 30 Cool 4 ♥♥♥♥ 0  
ZHM04 HM04 Strength Normal Physical 08080 100}}100% 15 Tough 4 ♥♥♥♥ 0  
ZHM06 HM06 Rock SmashORAS Fighting Physical 04040 100}}100% 15 Tough 4 ♥♥♥♥ 0  
  • Bold indicates a move that gets STAB when used by Gible
  • Italic indicates a move that gets STAB only when used by an evolution of Gible
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
IV - V - VII - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 

Body Slam Normal Physical 85 100% 15 Tough 1 4 ♥♥♥♥


Double-Edge Normal Physical 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  

Dragon Breath Dragon Special 60 100% 20 Cool 2 ♥♥ 3 ♥♥♥
Iron Head Steel Physical 80 100% 15 Tough 4 ♥♥♥♥ 0  
Iron Tail Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
Metal Claw Steel Physical 50 95% 35 Cool 4 ♥♥♥♥ 0  
Mud Shot Ground Special 55 95% 15 Tough 4 ♥♥♥♥ 0  

Outrage Dragon Physical 120 100% 10 Cool 6 ♥♥♥♥♥♥ 0  
Rock Climb Normal Physical 90 85% 20 Tough 3 ♥♥♥ 0  
Sand Tomb Ground Physical 35 85% 15 Clever 3 ♥♥♥ 0  




Scary Face Normal Status 100% 10 Tough 3 ♥♥♥ 0  

Thrash Normal Physical 120 100% 10 Tough 6 ♥♥♥♥♥♥ 0  

Twister Dragon Special 40 100% 20 Cool 4 ♥♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Gible in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Gible in that game.
  • Bold indicates a move that gets STAB when used by Gible
  • Italic indicates a move that gets STAB only when used by an evolution of Gible
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
IV - V - VII - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Draco Meteor Dragon Special 130 90% 5 Beautiful 6 ♥♥♥♥♥♥ 0  
X Y OR AS Dragon Pulse Dragon Special 85 100% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Earth Power Ground Special 90 100% 10 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Iron Head Steel Physical 80 100% 15 Tough 4 ♥♥♥♥ 0  
X Y OR AS Iron Tail Steel Physical 100 75% 15 Cool 4 ♥♥♥♥ 0  
X Y OR AS Outrage Dragon Physical 120 100% 10 Cool 6 ♥♥♥♥♥♥ 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Stealth Rock Rock Status —% 20 Cool 2 ♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Gible can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Gible cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Gible
  • Italic indicates a move that gets STAB only when used by an evolution of Gible
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VI
Other generations:
V - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
IV V Endure Normal Status 0000 00—}}—% 10 Tough 3 ♥♥♥ 0  
IV V Fury Cutter Bug Physical 04040 095}}95% 20 Cool 3 ♥♥♥ 0  
IV V Headbutt Normal Physical 07070 100}}100% 15 Tough 4 ♥♥♥♥ 0  
IV V Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
IV V Swift Normal Special 06060 00—}}—% 20 Cool 2 ♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Gible
  • Italic indicates a move that gets STAB only when used by an evolution of Gible
  • Click on the generation numbers at the top to see transfer-only moves for other generations
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