Darkrai (Pokémon)/Generation V learnset

By leveling up

Generation V
Other generations:
IV - VI - VII - VIII
 Level  Move  Type  Cat.  Pwr.  Acc.  PP 
011 Ominous Wind Ghost Special 06060 100100% 5
011 Disable Normal Status 0000 100100% 20
1111 Quick Attack Normal Physical 04040 100100% 30
2020 Hypnosis Psychic Status 0000 06060% 20
2929 Faint Attack Dark Physical 06060 00——% 20
3838 Nightmare Ghost Status 0000 100100% 15
4747 Double Team Normal Status 0000 00——% 15
5757 Haze Ice Status 0000 00——% 30
6666 Dark Void Dark Status 0000 08080% 10
7575 Nasty Plot Dark Status 0000 00——% 20
8484 Dream Eater Psychic Special 100100 100100% 15
9393 Dark Pulse Dark Special 08080 100100% 15
  • Bold indicates a move that gets STAB when used by Darkrai
  • Italic indicates a move that gets STAB only when used by an evolution of Darkrai
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV - VI - VII - VIII
 TM  Move  Type  Cat.  Pwr.  Acc.  PP 
TM04 Calm Mind Psychic Status 0000 00—}}—% 20
TM06 Toxic Poison Status 0000 090}}90% 10
TM10 Hidden Power Normal Special 0000 100}}100% 15
TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM12 Taunt Dark Status 0000 100}}100% 20
TM13 Ice Beam Ice Special 09595 100}}100% 10
TM14 Blizzard Ice Special 120120 070}}70% 5
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 Protect Normal Status 0000 00—}}—% 10
TM18 Rain Dance Water Status 0000 00—}}—% 5
TM21 Frustration Normal Physical 0000 100}}100% 20
TM24 Thunderbolt Electric Special 09595 100}}100% 15
TM25 Thunder Electric Special 120120 070}}70% 10
TM27 Return Normal Physical 0000 100}}100% 20
TM29 Psychic Psychic Special 09090 100}}100% 10
TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 Double Team Normal Status 0000 00—}}—% 15
TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM41 Torment Dark Status 0000 100}}100% 15
TM42 Facade Normal Physical 07070 100}}100% 20
TM44 Rest Psychic Status 0000 00—}}—% 10
TM46 Thief Dark Physical 04040 100}}100% 10
TM48 Round Normal Special 06060 100}}100% 15
TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56 Fling Dark Physical 0000 100}}100% 10
TM57 Charge Beam Electric Special 05050 090}}90% 10
TM59 Incinerate Fire Special 03030 100}}100% 15
TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
TM63 Embargo Dark Status 0000 100}}100% 15
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM66 Payback Dark Physical 05050 100}}100% 10
TM67 Retaliate Normal Physical 07070 100}}100% 5
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM70 Flash Normal Status 0000 100}}100% 20
TM73 Thunder Wave Electric Status 0000 100}}100% 20
TM75 Swords Dance Normal Status 0000 00—}}—% 30
TM77 Psych Up Normal Status 0000 00—}}—% 10
TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM81 X-Scissor Bug Physical 08080 100}}100% 15
TM84 Poison Jab Poison Physical 08080 100}}100% 20
TM85 Dream Eater Psychic Special 100100 100}}100% 15
TM87 Swagger Normal Status 0000 090}}90% 15
TM90 Substitute Normal Status 0000 00—}}—% 10
TM94 Rock Smash Fighting Physical 04040 100}}100% 15
TM95 Snarl Dark Special 05555 095}}95% 15
HM01 Cut Normal Physical 05050 095}}95% 30
HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Darkrai
  • Italic indicates a move that gets STAB only when used by an evolution of Darkrai
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV - VI - VII - VIII
 Father  Move  Type  Cat.  Pwr.  Acc.  PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Darkrai in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Darkrai in that game.
  • Bold indicates a move that gets STAB when used by Darkrai
  • Italic indicates a move that gets STAB only when used by an evolution of Darkrai
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
IV - VI - VII - VIII
 Game  Move  Type  Cat.  Pwr.  Acc.  PP 
B W B2 W2 Dark Pulse Dark Special 80 100% 15
B W B2 W2 Drain Punch Fighting Physical 75 100% 10
B W B2 W2 Foul Play Dark Physical 95 100% 15
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Knock Off Dark Physical 20 100% 20
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snatch Dark Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Spite Ghost Status 100% 10
B W B2 W2 Trick Psychic Status 100% 10
B W B2 W2 Wonder Room Psychic Status —% 10
  • A black abbreviation in a colored box indicates that Darkrai can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Darkrai cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Darkrai
  • Italic indicates a move that gets STAB only when used by an evolution of Darkrai
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation V
Other generations:
VI - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV Endure Normal Status 0000 00—}}—% 10
IV Focus Punch Fighting Physical 150150 100}}100% 20
IV Headbutt Normal Physical 07070 100}}100% 15
IV Mud-Slap Ground Special 02020 100}}100% 10
IV Natural Gift Normal Physical 0000 100}}100% 15
IV Night Shade Ghost Special 0000 100}}100% 15
IV Pursuit Dark Physical 04040 100}}100% 20
IV Roar of Time Dragon Special 150150 090}}90% 5
IV Secret Power Normal Physical 07070 100}}100% 20
IV Shock Wave Electric Special 06060 00—}}—% 20
IV Spacial Rend Dragon Special 100100 095}}95% 5
IV Sucker Punch Dark Physical 08080 100}}100% 5
IV Swift Normal Special 06060 00—}}—% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Darkrai
  • Italic indicates a move that gets STAB only when used by an evolution of Darkrai
  • Click on the generation numbers at the top to see transfer-only moves for other generations

By events

Generation V
Other generations:
IV - VI - VII - VIII
 Event  Move  Type  Cat.  Pwr.  Acc.  PP 
Winter Vacation Darkrai
Winter 2011 Darkrai
Homeplus Darkrai
May 2012 Darkrai
Dark VoidLv.50 Dark Status 80% 10
  • A superscript level indicates that Darkrai can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Darkrai
  • Italic indicates a move that gets STAB only when used by an evolution of Darkrai
  • Click on the generation numbers at the top to see event moves from other generations
This article is issued from Bulbagarden. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.