Cyndaquil (Pokémon)/Generation VII learnset

By leveling up

Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Level   Move   Type   Cat.   Pwr.   Acc.   PP
011 Tackle Normal Physical 04040 100100% 35
011 Leer Normal Status 0000 100100% 30
066 Smokescreen Normal Status 0000 100100% 20
1010 Ember Fire Special 04040 100100% 25
1313 Quick Attack Normal Physical 04040 100100% 30
1919 Flame Wheel Fire Physical 06060 100100% 25
2222 Defense Curl Normal Status 0000 00——% 40
2828 Flame Charge Fire Physical 05050 100100% 20
3131 Swift Normal Special 06060 00——% 20
3737 Lava Plume Fire Special 08080 100100% 15
4040 Flamethrower Fire Special 09090 100100% 15
4646 Inferno Fire Special 100100 05050% 5
4949 Rollout Rock Physical 03030 09090% 20
5555 Double-Edge Normal Physical 120120 100100% 15
5858 Burn Up Fire Special 130130 100100% 5
6464 Eruption Fire Special 150150 100100% 5
  • Bold indicates a move that gets STAB when used by Cyndaquil
  • Italic indicates a move that gets STAB only when used by an evolution of Cyndaquil
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM

Generation VII
Other generations:
II - III - IV - V - VI - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TM01 TM01 Work Up Normal Status 0000 00—}}—% 30
TM06 TM06 Toxic Poison Status 0000 090}}90% 10
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15
TM11 TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM17 TM17 Protect Normal Status 0000 00—}}—% 10
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20
TM27 TM27 Return Normal Physical 0000 100}}100% 20
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15
TM35 TM35 Flamethrower Fire Special 09090 100}}100% 15
TM38 TM38 Fire Blast Fire Special 110110 085}}85% 5
TM40 TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42 TM42 Facade Normal Physical 07070 100}}100% 20
TM43 TM43 Flame Charge Fire Physical 05050 100}}100% 20
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10
TM45 TM45 Attract Normal Status 0000 100}}100% 15
TM48 TM48 Round Normal Special 06060 100}}100% 15
TM50 TM50 Overheat Fire Special 130130 090}}90% 5
TM61 TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
TM87 TM87 Swagger Normal Status 0000 085}}85% 15
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10
TM93 TM93 Wild Charge Electric Physical 09090 100}}100% 15
TM96 TM96 Nature Power Normal Status 0000 00—}}—% 20
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20
  • Bold indicates a move that gets STAB when used by Cyndaquil
  • Italic indicates a move that gets STAB only when used by an evolution of Cyndaquil
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP 

Covet Normal Physical 60 100% 25
Crush Claw Normal Physical 75 95% 10



Double-Edge Normal Physical 120 100% 15


Double Kick Fighting Physical 30 100% 30
Extrasensory Psychic Special 80 100% 20

Flame Burst Fire Special 70 100% 15


Flare Blitz Fire Physical 120 100% 15
Foresight Normal Status —% 40







Fury Swipes Normal Physical 18 80% 15


Howl Normal Status —% 40
Nature Power Normal Status —% 20







Quick Attack Normal Physical 40 100% 30

Reversal Fighting Physical 100% 15




Thrash Normal Physical 120 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Cyndaquil in Generation VII
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Cyndaquil in that game.
  • Bold indicates a move that gets STAB when used by Cyndaquil
  • Italic indicates a move that gets STAB only when used by an evolution of Cyndaquil
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
S M US UM Covet Normal Physical 60 100% 25
S M US UM Fire Pledge Fire Special 80 100% 10
S M US UM Heat Wave Fire Special 95 90% 10
S M US UM Snore Normal Special 50 100% 15
  • A black or white abbreviation in a colored box indicates that Cyndaquil can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Cyndaquil cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Cyndaquil
  • Italic indicates a move that gets STAB only when used by an evolution of Cyndaquil
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Special moves

Generation VII
Other generations:
II - III - IV - V - VI - VIII
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Island ScanSM Double Kick Fighting Physical 30 100% 30
  • A superscript level indicates that Cyndaquil can learn this move normally in Generation VII
  • Bold indicates a move that gets STAB when used by Cyndaquil
  • Italic indicates a move that gets STAB only when used by an evolution of Cyndaquil
  • Click on the generation numbers at the top to see moves from other generations

By transfer from another generation

Generation VII
Other generations:
IV - V - VI - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
II III IV V VI Blast Burn Fire Special 150150 090}}90% 5
II III IV V VI Body Slam Normal Physical 08585 100}}100% 15
II III IV V VI Captivate Normal Status 0000 100}}100% 20
II III IV V VI Curse Ghost Status 0000 00—}}—% 10
II III IV V VI Cut Normal Physical 05050 095}}95% 30
II III IV V VI Detect Fighting Status 0000 00—}}—% 5
II III IV V VI Dig Ground Physical 08080 100}}100% 10
II III IV V VI Endure Normal Status 0000 00—}}—% 10
II III IV V VI Headbutt Normal Physical 07070 100}}100% 15
II III IV V VI Incinerate Fire Special 06060 100}}100% 15
II III IV V VI Iron Tail Steel Physical 100100 075}}75% 15
II III IV V VI Mimic Normal Status 0000 00—}}—% 10
II III IV V VI Mud-Slap Ground Special 02020 100}}100% 10
II III IV V VI Natural Gift Normal Physical 0000 100}}100% 15
II III IV V VI Secret Power Normal Physical 07070 100}}100% 20
II III IV V VI Submission Fighting Physical 08080 080}}80% 20
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Cyndaquil
  • Italic indicates a move that gets STAB only when used by an evolution of Cyndaquil
  • Click on the generation numbers at the top to see transfer-only moves for other generations
This article is issued from Bulbagarden. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.