Wingull (Pokémon)/Generation VI learnset

By leveling up

Generation VI
Other generations:
III - IV - V - VII - VIII
 XY  ORAS   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
0011 0011 Growl Normal Status 0000 100}}100% 40 Cute 2 ♥♥ 0  
0011 0011 Water Gun Water Special 04040 100}}100% 25 Cute 4 ♥♥♥♥ 0  
0066 0055 Supersonic Normal Status 0000 055}}55% 20 Clever 3 ♥♥♥ 0  
0099 0088 Wing Attack Flying Physical 06060 100}}100% 35 Cool 4 ♥♥♥♥ 0  
01414 01212 Mist Ice Status 0000 00—}}—% 30 Beautiful 1 0  
01717 01515 Water Pulse Water Special 06060 100}}100% 20 Beautiful 3 ♥♥♥ 0  
02222 01919 Quick Attack Normal Physical 04040 100}}100% 30 Cool 3 ♥♥♥ 0  
03333 02222 Air Cutter Flying Special 06060 095}}95% 25 Cool 4 ♥♥♥♥ 0  
03030 02626 Pursuit Dark Physical 04040 100}}100% 20 Clever 2 ♥♥ 1
04242 02929 Aerial Ace Flying Physical 06060 00—}}—% 20 Cool 2 ♥♥ 0  
02626 03333 Roost Flying Status 0000 00—}}—% 10 Clever 4 ♥♥♥♥ 0  
03838 03636 Agility Psychic Status 0000 00—}}—% 30 Cool 3 ♥♥♥ 0  
04646 04040 Air Slash Flying Special 07575 095}}95% 15 Cool 1 4 ♥♥♥♥
04949 04343 Hurricane Flying Special 110110 070}}70% 10 Tough 2 ♥♥ 1
  • Bold indicates a move that gets STAB when used by Wingull
  • Italic indicates a move that gets STAB only when used by an evolution of Wingull
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
III - IV - V - VII - VIII
   TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
TM06 TM06 Toxic Poison Status 0000 090}}90% 10 Clever 3 ♥♥♥ 0  
TM07 TM07 Hail Ice Status 0000 00—}}—% 10 Beautiful 2 ♥♥ 1
TM10 TM10 Hidden Power Normal Special 06060 100}}100% 15 Clever 3 ♥♥♥ 0  
TM13 TM13 Ice Beam Ice Special 09090 100}}100% 10 Beautiful 1 4 ♥♥♥♥
TM14 TM14 Blizzard Ice Special 110110 070}}70% 5 Beautiful 1 3 ♥♥♥
TM17 TM17 Protect Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM18 TM18 Rain Dance Water Status 0000 00—}}—% 5 Beautiful 1 0  
TM19 TM19 Roost Flying Status 0000 00—}}—% 10 Clever 4 ♥♥♥♥ 0  
TM21 TM21 Frustration Normal Physical 0000 100}}100% 20 Cute 2 ♥♥ 3 ♥♥♥
TM27 TM27 Return Normal Physical 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM32 TM32 Double Team Normal Status 0000 00—}}—% 15 Cool 1 0  
TM40 TM40 Aerial Ace Flying Physical 06060 00—}}—% 20 Cool 2 ♥♥ 0  
TM42 TM42 Facade Normal Physical 07070 100}}100% 20 Cute 2 ♥♥ 0  
TM44 TM44 Rest Psychic Status 0000 00—}}—% 10 Cute 1 0  
TM45 TM45 Attract Normal Status 0000 100}}100% 15 Cute 2 ♥♥ 0  
TM46 TM46 Thief Dark Physical 06060 100}}100% 25 Tough 1 0  
TM48 TM48 Round Normal Special 06060 100}}100% 15 Beautiful 2 ♥♥ 0  
TM49 TM49 Echoed Voice Normal Special 04040 100}}100% 15 Beautiful 3 ♥♥♥ 0  
TM51 TM51 Steel Wing Steel Physical 07070 090}}90% 25 Cool 3 ♥♥♥ 0  
TM55 TM55 Scald Water Special 08080 100}}100% 15 Tough 2 ♥♥ 0  
TM87 TM87 Swagger Normal Status 0000 090}}90% 15 Cute 3 ♥♥♥ 0  
TM88 TM88 Sleep Talk Normal Status 0000 00—}}—% 10 Cute 1 0  
TM89 TM89 U-turn Bug Physical 07070 100}}100% 20 Cute 4 ♥♥♥♥ 0  
TM90 TM90 Substitute Normal Status 0000 00—}}—% 10 Cute 2 ♥♥ 0  
TM94 TM94 Secret PowerORAS Normal Physical 07070 100}}100% 20 Clever 1 0  
XTM100 TM100 Confide Normal Status 0000 00—}}—% 20 Cute 3 ♥♥♥ 0  
ZHM02 HM02 Fly Flying Physical 09090 095}}95% 15 Clever 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Wingull
  • Italic indicates a move that gets STAB only when used by an evolution of Wingull
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
III - IV - V - VII - VIII
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 





Agility Psychic Status —% 30 Cool 3 ♥♥♥ 0  


Aqua Ring Water Status —% 20 Beautiful 1 0  



Brine Water Special 65 100% 10 Tough 3 ♥♥♥ 0  

Gust Flying Special 40 100% 35 Clever 2 ♥♥ 3 ♥♥♥
Knock Off Dark Physical 65 100% 20 Clever 2 ♥♥ 3 ♥♥♥

Mist Ice Status —% 30 Beautiful 1 0  



Roost Flying Status —% 10 Clever 4 ♥♥♥♥ 0  
Soak Water Status 100% 20 Cute 2 ♥♥ 1

Twister Dragon Special 40 100% 20 Cool 4 ♥♥♥♥ 0  



Water Sport Water Status —% 15 Cute 2 ♥♥ 0  
Wide Guard Rock Status —% 10 Tough 1 0  
  • Moves marked with an asterisk (*) must be chain bred onto Wingull in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Wingull in that game.
  • Bold indicates a move that gets STAB when used by Wingull
  • Italic indicates a move that gets STAB only when used by an evolution of Wingull
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
III - IV - V - VII - VIII
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
X Y OR AS Icy Wind Ice Special 55 95% 15 Beautiful 4 ♥♥♥♥ 0  
X Y OR AS Knock Off Dark Physical 65 100% 20 Clever 2 ♥♥ 3 ♥♥♥
X Y OR AS Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥ 0  
X Y OR AS Sky Attack Flying Physical 140 90% 5 Cool 3 ♥♥♥ 0  
X Y OR AS Snore Normal Special 50 100% 15 Cute 4 ♥♥♥♥ 0  
X Y OR AS Tailwind Flying Status —% 15 Cool 3 ♥♥♥ 0  
X Y OR AS Uproar Normal Special 90 100% 10 Cute 2 ♥♥ 1
X Y OR AS Water Pulse Water Special 60 100% 20 Beautiful 3 ♥♥♥ 0  
  • A black or white abbreviation in a colored box indicates that Wingull can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Wingull cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Wingull
  • Italic indicates a move that gets STAB only when used by an evolution of Wingull
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation VI
Other generations:
IV - V - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
III IV V Captivate Normal Status 0000 100}}100% 20 Cute 4 ♥♥♥♥ 0  
III IV V Defog Flying Status 0000 00—}}—% 15 Cool 2 ♥♥ 0  
III IV V Double-Edge Normal Physical 120120 100}}100% 15 Tough 6 ♥♥♥♥♥♥ 0  
III IV V Endure Normal Status 0000 00—}}—% 10 Tough 3 ♥♥♥ 0  
III IV V Mimic Normal Status 0000 00—}}—% 10 Cute 1 0  
III IV V Mud-Slap Ground Special 02020 100}}100% 10 Cute 3 ♥♥♥ 0  
III IV V Natural Gift Normal Physical 0000 100}}100% 15 Clever 1 0  
III IV V Ominous Wind Ghost Special 06060 100}}100% 5 Beautiful 1 0  
III IV V Pluck Flying Physical 06060 100}}100% 20 Cute 3 ♥♥♥ 0  
III IV V Swift Normal Special 06060 00—}}—% 20 Cool 2 ♥♥ 0  
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Wingull
  • Italic indicates a move that gets STAB only when used by an evolution of Wingull
  • Click on the generation numbers at the top to see transfer-only moves for other generations
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