Pichu (Pokémon)/Generation II learnset

By leveling up

Generation II
Other generations:
III - IV - V - VI - VII - VIII
 Level  Move  Type  Power  Accuracy  PP 
011 ThunderShock Electric 04040 100}}100% 30
011 Charm Normal 0000 100}}100% 20
066 Tail Whip Normal 0000 100}}100% 30
088 Thunder Wave Electric 0000 100}}100% 20
1111 Sweet Kiss Normal 0000 075}}75% 10
  • Bold indicates a move that gets STAB when used by Pichu
  • Italic indicates a move that gets STAB only when used by an evolution of Pichu
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V - VI - VII - VIII
 TM  Move  Type  Power  Accuracy  PP 
TM02 Headbutt Normal 70 100% 15
TM03 Curse ??? —% 10
TM04 Rollout Rock 30 90% 20
TM06 Toxic Poison 85% 10
TM07 Zap Cannon Electric 100 50% 5
TM10 Hidden Power Normal 100% 15
TM13 Snore Normal 40 100% 15
TM17 Protect Normal —% 10
TM18 Rain Dance Water —% 5
TM20 Endure Normal —% 10
TM21 Frustration Normal 100% 20
TM23 Iron Tail Steel 100 75% 15
TM25 Thunder Electric 120 70% 10
TM27 Return Normal 100% 20
TM31 Mud-Slap Ground 20 100% 10
TM32 Double Team Normal —% 15
TM34 Swagger Normal 90% 15
TM35 Sleep Talk Normal —% 10
TM39 Swift Normal 60 —% 20
TM40 Defense Curl Normal —% 40
TM43 Detect Fighting —% 5
TM44 Rest Psychic —% 10
TM45 Attract Normal 100% 15
HM05 Flash Normal 70% 20
  • Bold indicates a move that gets STAB when used by Pichu
  • Italic indicates a move that gets STAB only when used by an evolution of Pichu
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V - VI - VII - VIII
 Father  Move  Type  Power  Accuracy  PP 






Bide Normal 100% 10
DoubleSlap Normal 15 85% 10
Encore Normal 100% 5
Present Normal 90% 15
Reversal Fighting 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Pichu in Generation II
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Pichu in that game.
  • Bold indicates a move that gets STAB when used by Pichu
  • Italic indicates a move that gets STAB only when used by an evolution of Pichu
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation II
Other generations:
III - IV - V - VI - VII - VIII
 Game  Move  Type  Power  Accuracy  PP 
C Thunderbolt Electric 95 100% 15
  • A black abbreviation in a colored box indicates that Pichu can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Pichu cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Pichu
  • Italic indicates a move that gets STAB only when used by an evolution of Pichu
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By events

Generation II
Other generations:
III - IV - V - VI - VII - VIII
 Event  Move  Type  Power  Accuracy  PP 
Pokémon Crystal (Odd Egg)
New York City Pokémon Center
Dizzy Punch Normal 70 100% 10
Pokémon Center Mystery Egg
New York City Pokémon Center
Petal Dance Grass 70 100% 20
New York City Pokémon Center Scary Face Normal 90% 10
Pokémon Center Mystery Egg
New York City Pokémon Center
Sing Normal 55% 15
  • A superscript level indicates that Pichu can learn this move normally in Generation II at that level
  • Bold indicates a move that gets STAB when used by Pichu
  • Italic indicates a move that gets STAB only when used by an evolution of Pichu
  • Click on the generation numbers at the top to see event moves from other generations
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