Palkia (Pokémon)/Generation V learnset

By leveling up

Generation V
Other generations:
IV - VI - VII - VIII
 Level  Move  Type  Cat.  Pwr.  Acc.  PP 
011 DragonBreath Dragon Special 06060 100100% 20
011 Scary Face Normal Status 0000 100100% 10
066 Water Pulse Water Special 06060 100100% 20
1010 AncientPower Rock Special 06060 100100% 5
1515 Slash Normal Physical 07070 100100% 20
1919 Power Gem Rock Special 07070 100100% 20
2424 Aqua Tail Water Physical 09090 09090% 10
2828 Dragon Claw Dragon Physical 08080 100100% 15
3333 Earth Power Ground Special 09090 100100% 10
3737 Aura Sphere Fighting Special 09090 00——% 20
4242 Aqua Tail Water Physical 09090 09090% 10
4646 Spacial Rend Dragon Special 100100 09595% 5
5050 Hydro Pump Water Special 120120 08080% 5
  • Bold indicates a move that gets STAB when used by Palkia
  • Italic indicates a move that gets STAB only when used by an evolution of Palkia
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV - VI - VII - VIII
 TM  Move  Type  Cat.  Pwr.  Acc.  PP 
TM01 Hone Claws Dark Status 0000 00—}}—% 15
TM02 Dragon Claw Dragon Physical 08080 100}}100% 15
TM05 Roar Normal Status 0000 100}}100% 20
TM06 Toxic Poison Status 0000 090}}90% 10
TM07 Hail Ice Status 0000 00—}}—% 10
TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TM10 Hidden Power Normal Special 0000 100}}100% 15
TM11 Sunny Day Fire Status 0000 00—}}—% 5
TM13 Ice Beam Ice Special 09595 100}}100% 10
TM14 Blizzard Ice Special 120120 070}}70% 5
TM15 Hyper Beam Normal Special 150150 090}}90% 5
TM17 Protect Normal Status 0000 00—}}—% 10
TM18 Rain Dance Water Status 0000 00—}}—% 5
TM20 Safeguard Normal Status 0000 00—}}—% 25
TM21 Frustration Normal Physical 0000 100}}100% 20
TM24 Thunderbolt Electric Special 09595 100}}100% 15
TM25 Thunder Electric Special 120120 070}}70% 10
TM26 Earthquake Ground Physical 100100 100}}100% 10
TM27 Return Normal Physical 0000 100}}100% 20
TM31 Brick Break Fighting Physical 07575 100}}100% 15
TM32 Double Team Normal Status 0000 00—}}—% 15
TM35 Flamethrower Fire Special 09595 100}}100% 15
TM37 Sandstorm Rock Status 0000 00—}}—% 10
TM38 Fire Blast Fire Special 120120 085}}85% 5
TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TM42 Facade Normal Physical 07070 100}}100% 20
TM44 Rest Psychic Status 0000 00—}}—% 10
TM48 Round Normal Special 06060 100}}100% 15
TM49 Echoed Voice Normal Special 04040 100}}100% 15
TM52 Focus Blast Fighting Special 120120 070}}70% 5
TM56 Fling Dark Physical 0000 100}}100% 10
TM59 Incinerate Fire Special 03030 100}}100% 15
TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TM68 Giga Impact Normal Physical 150150 090}}90% 5
TM71 Stone Edge Rock Physical 100100 080}}80% 5
TM73 Thunder Wave Electric Status 0000 100}}100% 20
TM77 Psych Up Normal Status 0000 00—}}—% 10
TM78 Bulldoze Ground Physical 06060 100}}100% 20
TM80 Rock Slide Rock Physical 07575 090}}90% 10
TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
TM87 Swagger Normal Status 0000 090}}90% 15
TM90 Substitute Normal Status 0000 00—}}—% 10
TM92 Trick Room Psychic Status 0000 00—}}—% 5
TM94 Rock Smash Fighting Physical 04040 100}}100% 15
HM01 Cut Normal Physical 05050 095}}95% 30
HM03 Surf Water Special 09595 100}}100% 15
HM04 Strength Normal Physical 08080 100}}100% 15
HM06 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Palkia
  • Italic indicates a move that gets STAB only when used by an evolution of Palkia
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV - VI - VII - VIII
 Father  Move  Type  Cat.  Pwr.  Acc.  PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Palkia in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Palkia in that game.
  • Bold indicates a move that gets STAB when used by Palkia
  • Italic indicates a move that gets STAB only when used by an evolution of Palkia
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
IV - VI - VII - VIII
 Game  Move  Type  Cat.  Pwr.  Acc.  PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Draco Meteor Dragon Special 140 90% 5
B W B2 W2 Dragon Pulse Dragon Special 90 100% 10
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Gravity Psychic Status —% 5
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Outrage Dragon Physical 120 100% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Palkia can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Palkia cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Palkia
  • Italic indicates a move that gets STAB only when used by an evolution of Palkia
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By transfer from another generation

Generation V
Other generations:
VI - VII - VIII
 Gen.   Move   Type   Cat.   Pwr.   Acc.   PP 
IV Avalanche Ice Physical 06060 100}}100% 10
IV Brine Water Special 06565 100}}100% 10
IV Endure Normal Status 0000 00—}}—% 10
IV Focus Punch Fighting Physical 150150 100}}100% 20
IV Fury Cutter Bug Physical 02020 095}}95% 20
IV Headbutt Normal Physical 07070 100}}100% 15
IV Heal Block Psychic Status 0000 100}}100% 15
IV Mud-Slap Ground Special 02020 100}}100% 10
IV Natural Gift Normal Physical 0000 100}}100% 15
IV Secret Power Normal Physical 07070 100}}100% 20
IV Shock Wave Electric Special 06060 00—}}—% 20
IV Swift Normal Special 06060 00—}}—% 20
IV Twister Dragon Special 04040 100}}100% 20
IV Whirlpool Water Special 03535 085}}85% 15
  • A striped background indicates a generation in which the move can only be obtained via event or as a special move
  • Bold indicates a move that gets STAB when used by Palkia
  • Italic indicates a move that gets STAB only when used by an evolution of Palkia
  • Click on the generation numbers at the top to see transfer-only moves for other generations
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