Mean Look (move)

Mean Look (Japanese: くろいまなざし Dark Look) is a non-damaging Normal-type move introduced in Generation II.

Mean Look
くろいまなざし Dark Look
[[File:|300px|center]]
Type  Normal
Category  Status
PP  5 (max. 8)
Power  
Accuracy  —%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation II
Condition  Beauty
Appeal  2 ♥♥
Jam  0  
Makes all Pokémon after the user nervous.
Condition  Beauty
Appeal  2 ♥♥
Lowers the Voltage of all Judges by one each.
Condition  Beautiful
Appeal  2 ♥♥
Jamming  0  
Makes the remaining Pokémon nervous.

Effect

Generation II

Mean Look prevents the target from switching out or fleeing (including via Teleport). It bypasses accuracy checks to always hit, unless the target is in the semi-invulnerable turn of a move such as Dig or Fly. The effect only applies as long as the Pokémon that used it remains in battle.

It will hit the target even if it has used Protect or Detect.

The affected Pokémon can still switch out via Baton Pass, but in that case, the Pokémon that switches in will now be affected. Conversely, the Pokémon that used Mean Look can switch out with Baton Pass and the effects of Mean Look will still apply. Also, if the affected Pokémon is Roared at or hit with a Whirlwind, they will still be switched out.

If a wild Pokémon uses Mean Look on the player's Pokémon, the player will be unable to escape.

Generations III and IV

Pokémon affected by Mean Look can escape (but not switch out) if the Pokémon has the Ability Run Away or is holding a Smoke Ball.

It is now blocked by Protect and Detect.

Pokémon affected by Mean Look can now switch out with U-turn.

Mean Look can also be used as part of a Pokémon Contest combination, giving two extra appeal points if Curse was used in the prior turn. It can also be used to start a combination, causing Destiny Bond and Perish Song to have their base appeal points doubled if used in the next turn.

Generation V

If a Pokémon traps a target with Mean Look and then switches with Baton Pass the target will no longer be trapped.

Pokémon affected by Mean Look can also switch out with Volt Switch.

Also, Dragon Tail and Circle Throw will force the affected Pokémon to switch out.

Generation VI onward

Mean Look no longer affects Ghost-type Pokémon. It will now hit the target even if it has used Protect, Detect, or Spiky Shield, but will fail if the target is protected by Crafty Shield.

Pokémon affected by Mean Look can also switch out with Parting Shot and Flip Turn.

Mean Look can also be used as part of a Contest Spectacular combination, causing certain moves (Explosion, Memento, Perish Song and Self-Destruct) to give an extra three appeal points if used in the next turn.

If powered up by a Normalium Z into Z-Mean Look, the user's Special Defense stat is raised by one stage.

Description

Games Description
Stad2 A probing stare that prevents the target from escaping until the attacking Pokémon is gone.
GSC Prevents fleeing or switching.
RSE Fixes the foe with a mean look that prevents escape.
FRLG The foe is fixed with a mean look that prevents it from escaping.
Colo.XD Fixes the target with a look that prevents escape.
DPPtHGSSPBR The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
BWB2W2
XYORAS
SMUSUM
SwSh
The user pins the target with a dark, arresting look. The target becomes unable to flee.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII
041 Zubat

Flying Flying 36 36 29 29BW
34B2W2
34XY
29ORAS
29SMUSUM 10
042 Golbat

Flying Flying 42 42 33 33BW
38B2W2
38XY
32ORAS
32SMUSUM 1
092 Gastly

Amorphous Amorphous 13 13RSE
48FRLG
8 8 8 8SMUSUM 8
093 Haunter

Amorphous Amorphous 13 13RSE
64FRLG
8 8 8 8SMUSUM 1
094 Gengar

Amorphous Amorphous 13 13RSE
64FRLG
8 8 8 8SMUSUM 1
124 Jynx

Human-Like Human-Like 35 35 21 25 25 25SMUSUM 46
169 Crobat

Flying Flying 42 42 33 33BW
38B2W2
38XY
32ORAS
32 1
197 Umbreon
Field Field 42 42 57 57BW
37B2W2
37 37 50
198 Murkrow

Flying Flying 41 48 41 41 41 41 41BDSP
200 Misdreavus
Amorphous Amorphous 19 23 19 19 19 19 19BDSP
238 Smoochum

Undiscovered Undiscovered 33 33 21 25 25 25 40
302 Sableye

Human-Like Human-Like 45 57 60 1, 60XY
46ORAS
46 36
355 Duskull
Amorphous Amorphous 45 38 41 41XY
46ORAS
46 28
356 Dusclops
Amorphous Amorphous 51 43 49 49XY
52ORAS
52 28
429 Mismagius
Amorphous Amorphous 1BDSP
430 Honchkrow

Flying Flying 1BDSP
477 Dusknoir
Amorphous Amorphous 43 49 49XY
52ORAS
52 28
504 Patrat
Field Field 31 31 36
505 Watchog
Field Field 36 36 43
562 Yamask
Mineral Amorphous 45 45 45 28SwSh
562 Yamask
Galarian Form

Mineral Amorphous 28SwSh
563 Cofagrigus
Mineral Amorphous 51 51 51 28SwSh
678 Meowstic
Male
Field Field 1 1 1SwSh
785 Tapu Koko

Undiscovered Undiscovered 1 50SwSh
786 Tapu Lele

Undiscovered Undiscovered 1 50SwSh
787 Tapu Bulu

Undiscovered Undiscovered 1 50SwSh
788 Tapu Fini

Undiscovered Undiscovered 1 50SwSh
867 Runerigus

Mineral Amorphous 28SwSh
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII
088 Grimer
Amorphous Amorphous BDSP
088 Grimer
Alolan Form

Amorphous Amorphous
163 Hoothoot

Flying Flying USUM BDSP
203 Girafarig

Field Field BDSP
280 Ralts

Human-Like Amorphous
302 Sableye

Human-Like Human-Like BDSP
359 Absol
Field Field
495 Snivy
Field Grass
551 Sandile

Field Field
574 Gothita
Human-Like Human-Like SwSh
624 Pawniard

Human-Like Human-Like SwSh
629 Vullaby

Flying Flying SwSh
701 Hawlucha

Flying Human-Like SwSh
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

Generation V

# Pokémon Types Egg Groups Obtained with
553 Krookodile

Field Field Dream World - Rugged Mountain
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

Generation V

# Pokémon Types Egg Groups Obtained with
235 Smeargle
Field Field 2013 World Championships Smeargle
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.

In other games

Pokémon Mystery Dungeon series

In Red Rescue Team, Blue Rescue Team, Explorers of Time, Darkness and Sky, Mean Look is a move with 12PP and 100% accuracy. The user targets enemy in front of them and inflicts Leg/Shadow Hold status condition. This move is affected by Magic Coat and Taunt.

Description

Games Description
MDRB Inflicts the Leg Hold status on the target, making it incapable of movement.
MDTDS Afflicts the targeted enemy with a Shadow Hold status condition. A Pokémon with the Shadow Hold status is incapable of movement.
BSL てきポケモンを かげふみじょうたいにかえる かげふみじょうたいの ポケモンは いどうできない
MDGtI It causes the Stuck status condition to an enemy. With the Stuck status, the enemy can't move.
SMD It causes an enemy to get stuck.


In the anime

Absol Dusknoir Watchog Haunter
The user affixes the foe with a dark, arresting look. The target becomes unable to flee.
Pokémon Method
User First Used In Notes
Haunter Haunter's eyes glow light-purple, preventing the opponent from escaping.
Morty's Haunter From Ghost to Ghost Debut
Misdreavus Misdreavus opens its eyes wide and its body flashes black. The opponent can no longer run away from the battle.
Nelson's Misdreavus Entei at Your Own Risk None
Dusclops Dusclops's iris glows purple and it releases a black ring from its eye at the opponent. When the ring hits the opponent, the opponent becomes surrounded by a purple aura, causing the opponent to no longer be able to be recalled into its Poké Ball.
Brandon's Dusclops Gathering the Gang of Four! None
Dusknoir Dusknoir's iris glows purple and it releases a black ring from its eye at the opponent. When the ring hits the opponent, it flips around so it is above the opponent, and it falls down onto it. The ring then disappears and the opponent's body flashes black, preventing it from escaping.
Conway's Dusknoir Working on a Right Move! None
Watchog Watchog closes its eyes and its body becomes surrounded in a dark purple aura. It then opens its eyes and they glow bright red. The purple aura then rises into the air and forms an eye with a black pupil. The eye then becomes surrounded in a magenta aura, and multiple smaller eyes with a magenta outline appear around it and spread throughout the battlefield. The opponent's body then becomes surrounded in a magenta aura. Once it does, the eyes disappear and the opponent can no longer be recalled. If the Trainer tries, a purple forcefield appears around the opponent.
Lenora's Watchog The Battle According to Lenora! None
Gengar Gengar's iris's and pupils turn purple, with a light-purple glow around them. The opponent then glows purple, its eyes glow bright red, and a dark-purple, shadowy mist appears around the opponent's body and then opponent turns towards the user.
Alva's Gengar Volcanion and the Mechanical Marvel None
Absol Absol's eyes glow red and a dark, ghostly aura surrounds it. The aura then extends and surrounds the opponent, making them freeze in fear.
Lusamine's Absol Rescuing the Unwilling!‎ None
Sableye Sableye's eyes flash red and then a dark purple and shadowy image of its face is fired at the opponent. After the attack hits, the opponents body becomes outlined in a dark purple aura and struggles to be able to move.
Nanu's Sableye Guiding an Awakening! None


In the manga

Be the Best! Pokémon B+W


Pokémon Adventures


Pokémon Gold & Silver: The Golden Boys


Pokémon Pocket Monsters


In other generations

Core series games

Side series games

Spin-off series games

Trivia

  • In Generation III, the status screen erroneously states that the move has 100% accuracy, even though it ignores accuracy and evasion checks.
  • The eye figures used in the battle animation for Mean Look are non-descript in all games until Generation VII, when they are modeled after the eyes of Espurr.

In other languages

Language Title
Chinese Cantonese 黑色目光 Hāaksīk Muhkgwōng *
黑色眼光 Hāaksīk Ngáahngwōng *
黑暗眼光 Hākam Ngáahngwōng *
黑暗視線 Hākam Sihsin *
Mandarin 黑色目光 Hēisè Mùguāng *
黑色眼光 Hēisè Yǎnguāng *
黑暗的視線 Hēi'àn-de Shìxiàn *
Czech Zlý pohled
Danish Ondt Blik
Dutch Valse blik
Finnish Inhonaama
French Regard Noir
German Horrorblick
Greek Άγρια Ματιά
Indonesian Tatapan Gelap
Mata Hitam
Italian Malosguardo
Korean 검은눈빛 Geom-eun Nunbit
Polish Ciemne Spojrzenie*
Zły Wygląd*
Portuguese Brazil Olhar Malvado
Portugal Olhar Paralisante
Serbian Zao pogled
Spanish Latin America Mirada Maligna (EP182)
Cara Mala (EP259)
Mirada Mala (AG189, BW015-BW016)
Mal de Ojo (DP185)
Spain Mal de Ojo
Vietnamese Cái Nhìn Ác Ý



Variations of the move Mean Look
BlockMean LookSpider Web


This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.
This article is issued from Bulbagarden. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.