Hydration (Ability)
Hydration (Japanese: うるおいボディ Moist Body) is an Ability introduced in Generation IV.
Hydration | うるおいボディ | ||||||||||||||||||||||||||||||
Wet Body | |||||||||||||||||||||||||||||||
Flavor text
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Effect
In battle
At the end of each turn, if it is raining, Hydration will cure the Pokémon of any non-volatile status condition. If it cures a status condition, it does so before burn or poison damage is dealt on that turn. Pokémon who are made drowsy by Yawn will not fall asleep until after Hydration takes effect, and as such, will not be healed until the end of the next turn.
Outside of battle
Hydration has no effect outside of battle.
Pokémon with Hydration
- Prior to Generation VII, Wingull did not have Hydration.
In other games
Description
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In the anime
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Goodra | |||
The Pokémon's status conditions are healed when it's raining. | |||
Pokémon | Method | ||
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User | First Used In | Notes | |
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When it's raining, Goodra's status conditions are healed, making it healthy and giving it energy. | ||
Ash's Goodra | The Moment of Lumiose Truth! | Debut |
In the manga
In other languages
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Abilities affected by weather conditions | |
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Sand Veil • Swift Swim • Chlorophyll • Forecast • Dry Skin • Rain Dish • Snow Cloak • Hydration • Solar Power • Leaf Guard • Ice Body • Flower Gift • Sand Force • Sand Rush • Slush Rush | |
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This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
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