Shark 3D

Shark 3D is an engine developed by Spinor for creating and viewing interactive 3D scenes. It is mainly used for developing video games (similar to a game engine), producing films and TV series,[1][2] creating broadcast graphics[3] and developing 3D applications.

Shark 3D
Original author(s)Spinor
Developer(s)Spinor
Initial releaseFebruary 2000 (2000-02)
Written inC++, Python
Available inEnglish
Type3D computer graphics, game engine
Websitespinor.com

Workflow

Animations are created by playing a scene as in video games within a virtual map.

An animator can record different characters and objects in different tracks to make their scene. For example, the animator can first play as one virtual actor and then play as another, while replaying the first one. A character or vehicle controlled live can physically interact with previously recorded characters and objects via the physics engine.

Features

Shark 3D contains:

  • A tool pipeline: assets such as meshes, textures and basic animations are not created within Shark 3D, but imported from separate tools like 3ds Max or Maya.
  • Authoring editor[4]
  • Physics based recording, replay and track editing
  • Shader editor
  • Renderer (live and render-to-file)
  • Sound system
  • Physics engine
  • Scripting

The core of Shark 3D is an authoring editor supporting templates and prefabs to reuse entities. Templates and prefabs can be nested to any level and edited live.[5] This allows for building up complex scenes or objects with integrated behaviors (e.g. NPCs or complex camera systems based on simple building blocks in a flexible way).

Reception

Usage

Screenshot from the engine

Companies Funcom,[6] Ravensburger Digital,[7] Marc Weigert,[8] Siemens, and ARD/ZDF/Pro 7/Disney Junior[9] have or are currently using the program. In 2012, it was the second most used real-time 3D engine in Europe after Unity.[10]

Awards

Awards given to products made with Shark 3D:

Third-party plugins

See also

References

This article is issued from Wikipedia. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.