Chilling Neigh (Ability)
Chilling Neigh (Japanese: しろのいななき White Neigh) is an Ability introduced in Generation VIII. It is the signature Ability of Glastrier.
| Chilling Neigh | しろのいななき | ||||||
| White Neigh | |||||||
Flavor text
| |||||||
Effect
In battle
When a Pokémon with Chilling Neigh directly causes another Pokémon (including allies) to faint by using a damaging move, its Attack is increased by one stage. If its Attack is already at +6 stages, Chilling Neigh will not activate.
Outside of battle
Chilling Neigh has no effect outside of battle.
Pokémon with Chilling Neigh
| # | Pokémon | Types | First Ability | Second Ability | Hidden Ability | |
|---|---|---|---|---|---|---|
![]() |
Glastrier | Ice | Chilling Neigh | None | None | |
Please note that this is only 100% accurate to Generation VIII games.
| ||||||
In other languages
| ||||||||||||||||||||||||||
| Variations of the Ability Moxie | |
|---|---|
| Moxie • Beast Boost • Chilling Neigh • Grim Neigh • As One | |
| Components of As One | |
| Unnerve • Chilling Neigh • Grim Neigh | |
![]() |
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |
This article is issued from Bulbagarden. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.

