Quest Adventure
Quest Adventure is an adventure video game written by Kim Topley for the ZX Spectrum and published by Hewson Consultants in 1983.[1]
Quest Adventure | |
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Publisher(s) | Hewson Consultants |
Designer(s) | Kim Topley[1] |
Platform(s) | ZX Spectrum |
Release | 1983 |
Genre(s) | Adventure |
Gameplay
Quest Adventure is a game in which the player must locate a map and an ancient scroll.[2]
Reception
Daniel T Canavan reviewed Quest for Imagine magazine, and stated that "To anyone who enjoys a good adventure, Ouest is highly recommended."[2]
Hewson expected players to be able to solve this game within six months, but 15-year old gamer Frazer Hubbard and his cousin solved Quest Adventure in only six weeks.[3] Hubbard soon joined Crash's team of young reviewers for adventure games, and also helped launch an Adventurer's Help Line.[4]
References
- "Quest Adventure". Spectrum Computing.
- Canavan, Daniel T (October 1984). "Game Reviews". Imagine (review). TSR Hobbies (UK), Ltd. (19): 22.
- Teenager completed program in record time
- Adventure Wizard in Help Line
- https://archive.org/details/crash-magazine-01/page/n63/mode/2up
- https://archive.org/details/games-computing/8402/page/37/mode/2up
- https://archive.org/details/home-computing-weekly-038/page/n47/mode/2up
- https://archive.org/details/sinclair-user-magazine-020/page/n40/mode/2up
External links
- Quest Adventure at MobyGames
- Quest Adventure in the Interactive Fiction Database
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