Wanderer (3.5e Deity)
Swamps are a dangerous place and people often die there. This is all well and good and the way things are meant to be. Those who know their way should however aid those they can as the swamps have too much power and should only claim those who are too arrogant to accept help. The wanderer will often appear looking like his holy symbol to guide people back onto the path.
Enter 'h', 'd', 'l', 'i', 'g', or 'o' for parameter 'hdligo' | |
|---|---|
| Symbol: | A silowet of a man pointing right with a walking stick |
| Home Plane: | |
| Alignment: | CG |
| Portfolio: | Travel, Swamps, Finding your way |
| Clergy Alignments: | |
| Domains: | Protection, Knowladge,Travel, Ocean, Portal |
| Favored Weapon: | Quarterstaff |
Dogma
Clergy and Temples
Clerics are chosen only from those who are saved by his followers and have often been victims of the Strider.
There are no ceremonies to the Wanderer.
Pantheon
{{3.5e <!-Type (Greater, Hero, Lesser, etc. When "Over" please use Overdeities and remove the next word)-> Deities Breadcrumb}} [[Category:<!-Type (Greater, Hero, Lesser, etc. When "Over" or "Demi" please use Overdeity or Demigod and remove the next word)-> Deity]]

