Template:Temporal Strike
Temporal Strike: A time walker is a man who has it within his power to see time, and even affect it, this ability truly makes him a dangerous foe upon the battlefield. At 2nd level a time walker gains the ability to make the first attack he makes in any given round a temporal strike by slashing through the temporal existence of a creature instead of it's physical existence, this attack is considered a touch attack and has a +1 distortion bonus to both attack roll and damage, additionally, on a successful temporal strike the target becomes fatigued for a number of rounds equal to the distortion bonus. If a fatigued character is struck by a time walkers temporal strike ability, then they do not become exhausted, and the duration of the fatigue overlaps. This distortion bonus increase by +1 at every two level after 2nd (4th, 6th, 8th, 10th, 12th, etc.).
- Usage
{{Temporal Strike
|descrip=
|start=
|Clsnm=
|incr=
|listart=}}
- Example
{{Temporal Strike
|descrip=A time walker is a man who has it within his power to see time, and even affect it, this ability truly makes him a dangerous foe upon the battlefield.
|start=2<sup>nd</sup>
|Clsnm=time walker
|incr=two
|listart=(4<sup>th</sup>, 6<sup>th</sup>, 8<sup>th</sup>, 10<sup>th</sup>, 12<sup>th</sup>, etc.)}}
Equates to
| Field | Meaning | Example |
|---|---|---|
| descrip | The fluff description as to why this class gets this ability. | Temporal Slaughterers hit thing in the timline. |
| start | The first level this class feature is gained. | second, 1st, 3rd. |
| Clsnm | The name of the class. | Druid, Knight of the Milk Cow. |
| incr | The number of levels between improvements of this class feature. | two, 11, even, other, odd, few |
| listart | A short list of levels that improvements to the class feature occur on. | (5th, 6th, 10th, 14th, 17th, etc.) |