Sword Keeper (5e Creature)

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Sword Keeper

Medium humanoid, lawful neutral


Armor Class 18 (plate)
Hit Points 95 (10d10 + 40)
Speed 40 ft.


STR DEX CON INT WIS CHA
14 (+2) 18 (+4) 18 (+4) 16 (+3) 10 (+0) 10 (+0)

Damage Immunities necrotic
Condition Immunities charmed, frightened, paralyzed
Senses passive Perception 16
Languages Common and any one aditional language
Challenge 12 (8,400 XP)


Loyalty. The Sword Keeper can't be Persuaded or Intimidated

ACTIONS

Hacking Slashing. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) slashing damage, plus 13 (3d8) acid, cold, poison, fire or lightning damage.


Sword keepers are humans mutated by magic, so they don't die by age, are totaly loyal to who designed them for guard a sword, and any sword they use be a magical sword.


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