SwordWraith (2.5e Creature)
| Climate/Terrain: | Dungeons/Caves/Forgotten Forts |
| Frequency: | Rare |
| Organization: | Solitary |
| Activity Cycle: | Night |
| Diet: | Carnivore |
| Intelligence: | Very |
| Treasure: | None |
| Alignment: | Chaotic Evil |
| Number Appearing: | 1 |
| Armor Class: | 3 |
| Movement: | 9 |
| Hit Dice: | 7d8 |
| THAC0: | 13 |
| Number of Attacks: | 3/2 |
| Damage/Attack: | 1d10 |
| Special Attacks: | Strength Drain |
| Special Defenses: | need +2 magical weapons to hit. |
| Magic Resistance: | Nil |
| Size: | M |
| Moral: | 20 |
| XP Value: | None |
SwordWraith
SwordWraiths are brilliant strategists and keen warriors. Each time they hit a target, the target losses 1 point of Strength. Such lost points return at a rate of 1 per day of total rest. A limited wish or similar spell can restore a character to full Strength.
SwordWraiths are immune to Sleep, Charm, and other mind affecting spells and can only be hit by +2 or better magical weapons. They are turned as if they were Vampires.
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