Static Saving Throw DCs (5e Variant Rule)

Static Saving Throw DCs

Under this rule, dynamic saving throw DCs are instead replaced by a static DC that decreases with character level/creature hit dice, as per Table: Static Save Progression. Modifiers and (dis)advantage on rolls still work normally, and proficiency bonuses are only added to proficient saves as normal. The table applies to all saving throws and all character classes and creatures.

Optional: Apply a -1 penalty to saving throws against spells for every two levels the caster is above the target.

Table: Static Save Progression
LevelDC
1-216
3-415
5-614
7-813
9-1012
11-1211
13-1410
15-169
17-188
19-207

Optional: Use Table: Static Save Progression (Optional) for class-dependent static saving throw progression. Monsters should use the Barbarian/Fighter/Paladin/Ranger column, unless the monster possesses abilities close to another class.

Table: Static Save Progression (Optional)
LevelDC (Barbarian, Fighter, Paladin, Ranger)DC (Cleric, Druid, Monk)DC (Bard, Rogue)DC (Sorcerer, Wizard, Warlock)
1-216161718
3-415161617
5-614141516
7-813141415
9-1012121314
11-1211121213
13-1410101112
15-169101011
17-1888910
19-207889



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