Sir Donald Duck (5e Creature)
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Sir Donald Duck
Small humanoid, chaotic neutral Armor Class 13, 15 with mage armor
Saving Throws Dex +4, Int +5 Spellcasting. Donald is a 6th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). Donald has the following wizard spells prepared: ACTIONSQuarterstaff. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 3 (1d6 - 1) bludgeoning damage, or 4 (1d8 - 1) bludgeoning damage if wielded in both hands.
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The hot-headed court mage of Disney Castle. Though quick to anger and slow to trust, Donald is a loyal friend once his trust is given. |
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