Savage Arm (3.5e Optimized Character Build)

Introduction

In the savage lands of the world, many frightening and awe-inspiring fighters roam, instilling fear in travelers. Not all of these vicious barbarians use weapons, which makes them more frightening. After all, if he doesn't have a sword to drop, you can't catch him without his mightiest weapon - his fists

References

Player's Handbook: Barbarian and Fighter; Complete Warrior: Swashbuckler, Reaping Mauler, Frenzied Berserker, and Clever Wrestling, Destructive Rage, and Intimidating Rage feats

Game Rule Components

Spells, Powers, Soulmelds, Stances, etc.

none

Items

Enchanted gauntlets will increase your damage, and shouldn't be neglected. A Monk's Belt and Bracers of Armor are indispensable. Items that increase one of the four stats listed below are also helpful.

Progression

Starting Ability Scores (Before Racial Adjustments): Strength is the most important attribute, because it's your main source of damage until you can afford magic items. High dexterity is important, as you'll be wearing at most light armor to qualify for many of your class features, and you get Weapon Finesse as a bonus feat. Constitution is important because it affects how long you can rage and frenzy. Wisdom is important because it affects the DCs for the Reaping Mauler's sleeper lock and devastating grapple class features.

Race (Templates): The progression given here is for a human character. For other races, see the side notes. Keep in mind, though, that you need to be small or medium size to qualify for the clever wrestling feat. Starting Racial Traits: one extra feat, four extra skill points, and any favored class.

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Special
FortRefWill
1stBarbarian 1+1+2+0+0Improved Unarmed Strike, Clever WrestlingFast Movement, illiteracy, rage 1/daynone
2ndBarbarian 1, Swashbuckler 1+2+4+0+0noneWeapon Finesse(bonus feat)put 2 ranks each in escape artist and tumble
3rdBarbarian 1, Swashbuckler 1, Fighter 1+3+6+0+0power attackfighter bonus feat(get cleave)put 1 more rank each in escape artist and tumble
4thBarbarian 2, Swashbuckler 1, Fighter 1+4+7+0+0noneUncanny Dodgeput 2 more ranks each in escape artist and tumble
5thBarbarian 3, Swashbuckler 1, Fighter 1+5+7+1+1noneTrap sense +1none
6thBarbarian 3, Swashbuckler 1, Fighter 1, Reaping Mauler 1+6/+1+9+3+1Destructive RageImproved Grapple, Mobilitynone
7thBarbarian 3, Swashbuckler 1, Fighter 1, Reaping Mauler 2+7/+2+10+4+1noneAdept Wrestling +1none
8thBarbarian 3, Swashbuckler 1, Fighter 1, Reaping Mauler 3+8/+3+10+4+2nonecounter grapple, sleeper locknone
9thBarbarian 3, Swashbuckler 1, Fighter 1, Reaping Mauler 4+9/+4+11+5+2Intimidating RageAdept Wrestling +2none
10thBarbarian 3, Swashbuckler 1, Fighter 1, Reaping Mauler 4, Frenzied Berserker 1+10/+5+13+5+2noneFrenzy 1/day, Diehard (Bonus Feat)none
11thBarbarian 3, Swashbuckler 1, Fighter 1, Reaping Mauler 5, Frenzied Berserker 1+11/+6/+1+13+5+2noneDevastating Grapplenone
12thBarbarian 3, Swashbuckler 1, Fighter 1, Reaping Mauler 5, Frenzied Berserker 2+12/+7/+2+14+5+2your choiceSupreme Cleavenone
13thBarbarian 3, Swashbuckler 1, Fighter 1, Reaping Mauler 5, Frenzied Berserker 3+13/+8/+3+14+6+3noneFrenzy 2/daynone
14thBarbarian 3, Swashbuckler 1, Fighter 1, Reaping Mauler 5, Frenzied Berserker 4+14/+9/+4+15+6+3noneDeathless Frenzynone
15thBarbarian 3, Swashbuckler 1, Fighter 1, Reaping Mauler 5, Frenzied Berserker 5+15/+10/+5+15+6+3go nutsFrenzy 3/day, improved power attacknone
16thBarbarian 3, Swashbuckler 1, Fighter 1, Reaping Mauler 5, Frenzied Berserker 6+16/+11/+6/+1+16+7+4noneInspire Frenzy 1/daynone
17thBarbarian 3, Swashbuckler 1, Fighter 1, Reaping Mauler 5, Frenzied Berserker 7+17/+12/+7/+2+16+7+4noneFrenzy 4/daynone
18thBarbarian 3, Swashbuckler 1, Fighter 1, Reaping Mauler 5, Frenzied Berserker 8+18/+13/+8/+3+17+7+4if you'd likeGreater Frenzy, inspire frenzy 2/daynone
19thBarbarian 3, Swashbuckler 1, Fighter 1, Reaping Mauler 5, Frenzied Berserker 9+19/+14/+9/+4+17+8+5noneFrenzy 5/daynone
20thBarbarian 3, Swashbuckler 1, Fighter 1, Reaping Mauler 5, Frenzied Berserker 10+20/+15/+10/+5+18+8+5noneInspire frenzy 3/day, tireless frenzy, supreme power attacknone

Other Components

This is a fairly straightforward build. There aren't any special components.

Highlights

This build exploits class abilities to be able to gain maximum levels in both Reaping Mauler and Frenzied Berserker before epic levels. To do this, you need to take a level in one class at 6th level. You can't take a Frenzied Berserker level until 7th level, and to take a Reaping Mauler level by 6th level, you need to get a level in a class that has escape artist and tumble as class skills and has a good base attack bonus. Swashbuckler is the only class I've found like that.

Munchkin-Size Me

Use the class levels above. Make sure you have the feats and skill points you need, and to take a Reaping Mauler level by 6th level, and a Frenzied Berserker level by 11th level.

Side Notes

This build is great for unarmed fighters who also like barbarians. You also get a godly fortitude save.

Limitations

Your - will - saves - SUCK!! That's a major downside to this build, so you need to work on compensating for this. Also, your reflex saves aren't too good either.

DM Counters

Anything that requires a will save. :(

Miscellaneous

The above advancement assumes that you are a human, or another race that gains a bonus feat at first level. If you're a creature of another race, (like orc, which makes more sense than a human Savage Arm) you need to substitute one of your barbarian levels for another level in fighter, which will give you another bonus feat.


You could take some flaws and/or some of the generic classes from the Unearthed Arcana. This would allow you to use any race you would like.



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