SRD:Locust Swarm
LOCUST SWARM
| Size/Type: | Diminutive Vermin (Swarm) |
|---|---|
| Hit Dice: | 6d8–6 (21 hp) |
| Initiative: | +4 |
| Speed: | 10 ft. (2 squares), fly 30 ft. (poor) |
| Armor Class: | 18 (+4 size, +4 Dex), touch 18, flat-footed 14 |
| Base Attack/Grapple: | +4/— |
| Attack: | Swarm (2d6) |
| Full Attack: | Swarm (2d6) |
| Space/Reach: | 10 ft./0 ft. |
| Special Attacks: | Distraction |
| Special Qualities: | Darkvision 60 ft., immune to weapon damage, swarm traits, vermin traits |
| Saves: | Fort +4, Ref +6, Will +2 |
| Abilities: | Str 1, Dex 19, Con 8, Int —, Wis 10, Cha 2 |
| Skills: | Listen +4, Spot +4 |
| Feats: | — |
| Environment: | Temperate plains |
| Organization: | Solitary, cloud (2–7 swarms), or plague (11–20 swarms) |
| Challenge Rating: | 3 |
| Treasure: | None |
| Alignment: | Always neutral |
| Advancement: | None |
| Level Adjustment: | — |
A locust swarm is a cloud of thousands of winged vermin that devours any organic material in its path.
COMBAT
A locust swarm surrounds and attacks any living prey it encounters. A swarm deals 2d6 points of damage to any creature whose space it occupies at the end of its move.
Distraction (Ex): Any living creature that begins its turn with a locust swarm in its space must succeed on a DC 12 Fortitude save or be nauseated for 1 round. The save DC is Constitution-based.
Skills: A locust swarm has a +4 racial bonus on Listen and Spot checks.
SEE WIKIPEDIA ENTRY: Locust
Back to Main Page → 3.5e Open Game Content → System Reference Document → Creatures
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.

