Rest (3.5e Spell)
This material is published under the OGL |
Conjuration (Healing) | |
Level: | Tarot 3 |
---|---|
Components: | V, F |
Casting time: | 10 minutes |
Range: | 25-ft. Radius |
Area: | All allies within a 25-ft. radius |
Duration: | Instantaneous |
Saving Throw: | None |
Spell Resistance: | Yes (harmless) |
When this spell is cast, it halves the need for rest. If a character would normally need 8 hours of rest to recover from some condition or to renew spells, she will only need 4 hours. For example, if a character suffers from being exhausted and the spell is cast, that character will need 30 minutes to lessen the condition to fatigued, and then 4 hours to recover from being fatigued.
Arcana
This spell can only be cast using the 8 of Cups as a focus.
Back to Main Page → 3.5e Homebrew → Complex Special Ability Components → Spells
→ Tarot Mage
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.