Paladinesque (3.5e Optimized Character Build)

Starting

Starting Ability Scores (Before Racial Adjustments): Str: 14 , Dex: 15 , Con: 12 , Int: 10 , Wis: 10 , Cha: 11

Race (Templates):Strongheart Halfling
Racial Traits:+2 Dexterity, –2 Strength. Strongheart halflings are quick, agile, and good with ranged weapons, but they are small and therefore not as strong as other humanoids.
Small: As a Small creature, a strongheart halfling gains a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but she uses smaller weapons than humans use, and her lifting and carrying limits are three-quarters of those of a Medium character.
Strongheart halfling base land speed is 20 feet.
Halflings gain one extra feat at 1st level, because they have a strong drive to compete and many opportunities to practice their skills.
+2 racial bonus on Climb, Jump, and Move Silently checks. Strongheart halflings are agile, surefooted, and athletic.
+2 morale bonus on saving throws against fear: This bonus stacks with the strongheart halfling’s +1 bonus on saving throws in general.
+1 racial bonus on attack rolls with thrown weapons and slings. Throwing and slinging stones is a universal sport among Strongheart halflings, and they develop especially good aim.
+2 racial bonus on Listen checks. Strongheart halflings have keen ears.
Favored Class: Rogue. A multiclass strongheart halfling’s rogue class does not count when determining whether she takes an experience point penalty for multiclassing.


Starting Ability Scores (After Racial Adjustments): Str: 12 , Dex: 17 , Con: 12 , Int: 10 , Wis: 10 , Cha: 11

Progression

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Features
Spells per Day Special
FortRefWill 01
1stFighter 1+1+2+0+0Mounted Combat, Ride-by Attack, Spirited Charge--
2ndRanger 1+2+4+2+01st Favored Enemy, Track, Wild Empathy--
3rdRanger 2+3+5+3+0Mounted ArcheryCombat Style--
4thRanger 3+4+5+5+1Endurance--+1 Dexterity
5thRanger 4+5+6+6+1Weapon FinesseAnimal Companion--ACF: Lose spellcasting, gain bonus feat
6thCleric 1+5+8+6+3Skill Focus (Handle Animal)Turn Undead31
7thPrestige Paladin 1+6/+1+10+6+3Detect evil, smite evil 1/day, Turn Undead42+1 level of existing divine spellcasting class
8thPrestige Paladin 2+7/+2+11+6+3Divine grace, lay on hands, special mount42+1 Wisdom
9thBeastmaster 1+8/+3+13+8+3Devoted TrackerAnimal companion, wild empathy42
10thWild Plains Outrider 1+9/+4+15+8+3Animal companion/special mount, ride bonus, wild plains stalker42
11thWild Plains Outrider 2+10/+5+16+8+3Wild plains swiftness42
12thWild Plains Outrider 3+11/+6/+1+17+10+5Natural BondWild plains offensive42+1 Charisma
13thHalfling Outrider 1+12/+7/+2+17+12+5Mount, Alertness, Ride bonus42AC +1
14thHalfling Outrider 2+13/+8/+3+17+13+5Defensive riding42
15thHalfling Outrider 3+14/+9/+4+18+13+6Tremendous ChargeUnbroken charge42AC +1
16thHalfling Outrider 4+15/+10/+5+18+14+6Stand on mount42+1 Dexterity
17thHalfling Outrider 5+16/+11/+6/+1+18+14+6Leap from the saddle42AC +3
18thHalfling Outrider 6+17/+12/+7/+2+19+15+742
19thHalfling Outrider 7+18/+13/+8/+3+21+12+11Evasion42AC + 4
20thHalfling Outrider 8+19/+14/+9/+4+21+14+11Full mounted attack43+1 Dexterity


Ability Scores (At level 19): Str: 12 , Dex: 20 , Con: 12 , Int: 10 , Wis: 11 , Cha: 12



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