Omega (4e Creature)
"The roiling skies let loose a beast without a soul: Omega was its name."
Lore
DC 25: A large, powerful machine with the power to reduce all to dust. It was sealed away in the Interdimensional Rift because of its overwhelming power.
DC 30: Omega is capable of self-repair, self-improvement, and-- given enough time-- self-replication. Because of this, it is unknown just how many Omegas exist. Only that there are many.
DC 40: Did you start running more than six seconds ago? If not, you're probably doomed.
Encounters
Omega most commonly fights alone, but on the fluke chance that multiple Omegas end up on the same world they will often work in unison to raze the entire realm. The only ways to stop it are to destroy it or banish it.
- Encounter Examples
Level 30 Encounter (395,000 XP)
- 1 Omega (Level 38 Solo Artillery)
Level 31+ Encounter (790,000 XP)
- 2 Omega (Level 38 Solo Artillery)
Omega
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Omega is a silver steel robot with a round body and four spider-like legs emerging from the sides. It has no head, and the central body is dominated by a large, yellow, pupil-less eye. Its signature attack, Wave Cannon, does heavy non-elemental damage to the party. Omega's primary threat is twofold-- its powerful attacks and its considerable toughness. It does uses its attacks in an intelligent manner, waiting until enemies are close to use Earthquake, then using Flamethrower on the now-prone targets, or using Encircle to remove the enemy with the greatest threat level for a time. It will also use Rocket Punch to confuse enemies, making them attack each other, and then fire its Wave Cannon to finish them all off. Overall, the best tactic for fighting Omega is to use its own tactics-- battle in an intelligent way, and hope to outlast its onslaught. |
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