Negative Energy Conduit (3.5e Trait)

Negative Energy Conduit

3e Summary::Your body seems to hum with suppressed power-that of the Negative Energy Plane. You can control this power, but it does have drawbacks...
Benefit: A character with this trait can active or deactivate a cracking aura of black electricity at will. This does 1d4+(CHA modifier) points of negative energy damage to anything adjacent to the character. Other than this, a character is healed by negative energy but injured by positive energy.
Drawback: The character takes an additional 1 point of damage per 5 points of holy damage. This also applies to the extra damage inflicted by a paladin's Smite Evil ability. Also, at the end of each day you must make a Fortitude save (DC 10+# of times aura is used) or gain a negative level until the end of the next day.
Special: There should probably, eventually, be some plot-related reason why a character has this trait. But there doesn't need to be one.
Roleplaying Ideas: Perhaps you have some sort of dark link to the Negative Energy Plane-or are marked by an evil god. This may cause those aware of your condition to become hostile, or fearful.

Back to Main Page 3.5e Homebrew Character Options Traits

This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.