Jamaal (3.5e NPC)
Aside from being a slave or a gladiator, there isn't much legitimate work for the race of giants in the Empire of Dervaland. Jamaal decided to take the middle way and become a bodyguard. The pay isn't as much as a gladiator makes, he reasoned, but at least your soul has a better chance of not becoming some monster's trophy or meal along with your body. He has recently been paired with a human and a feisty catgirl with a temper to match an angry "bandy" (that's giant banded lizard to the uninitiated). Jamaal has all confidence he can protect the Imperial Ambassador Hasimba in his travels.
| Male sand giantMM3 fighter 2/monk 2 | |
| LN Large Giant | |
| Init/Senses | +7/Listen +14, Spot +14, low-light vision |
| AC | 30 (+7 Dex, +11 natural, +3 armor -1 size), touch 16, flat-footed 23 |
| hp | 216 (19 HD) |
| Immune | fire |
| Fort/Ref/Will | +15/+8/+8 (+10 vs. enchantments) |
| Weakness | cold |
| Speed | 40 ft. (8 squares), burrow 10 ft. |
| Melee | Unarmed strike +23/+18/+13 (2d6+10) or |
| Melee | Flurry of blows +22/+17 (2d6+10) or |
| Melee | Scimitar or battleaxe +24/+19/+14 (1d8+10 [scimitar], 2d6+10 [battleaxe]) or |
| Melee | Scimitar +20 and battleaxe +20 |
| Space/Reach | 10 ft./10 ft. |
| Base Atk/Grp | +14/+28 |
| Atk Options | Flurry of blows, power attack, cleave, two-weapon fighting, high sword low axeCW, awesome blow |
| Spell-Like Abilities | (CL 15th): 1/day—meld into stone, statue |
| Abilities | Str 31, Dex 25, Con 25, Int 14, Wis 18, Cha 16 |
| SQ | Low-light vision, heat shimmer, evasion, immune to fire, vulnerable to cold, giant traits, spell-like abilities |
| Feats | Awesome Blow, Power Attack, Cleave, Weapon Focus (scimitar), Weapon Focus (battleaxe), Combat Expertise, Two Weapon Fighting, Improved Trip, Improved Bull Rush, Improved Natural Attack, Two-Weapon Defense, High Sword Low AxeCW |
| Skills | Intimidate +13, Climb +20, Jump +20, Listen +14, Spot +14, Sense Motive +14, Hide +17 (+25 in desert), Survival +16 (+24 in desert), Knowledge (nature) +14, Knowledge (local) +12 |
CW = Complete Warrior
MM3 = Monster Manual III
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