Instinct Evasiveness (5e Feat)
Instinct Evasiveness
Prerequisites: Dexterity of 13 or higher
*You gain +1 dexterity to a maximum of 20.
- You can use your reaction to deflect or catch a projectile when you are hit by a ranged weapon attack. When you do so, the damage you take from the attack is reduced by 1d10 + your Dexterity modifier + half your level rounded down. If you reduce the damage to 0, you catch the projectile.
Back to Main Page → 5e Homebrew → Feats
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.