Child of Bones (5e Creature)

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undead, chaotic evil


Armor Class 200
Hit Points
Speed 50 Feet


STR DEX CON INT WIS CHA
20 (+5) 20 (+5) 20 (+5) 20 (+5) 20 (+5) 20 (+5)

Saving Throws Strength and Constitution
Senses passive Perception X
Languages


Instant Regen. When his hit points reach zero he is brought back to life with full hit points.

ACTIONS

Bone Club. Melee Weapon Attack: reach 5 ft., AoE target. 4d10 + Strength Modifier Bludgeoning damage.



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