Charged Stream (3.5e Spell)
Your hand emanates a stream of electricity that reduces the mobility of any target it touches. A target that fails its Reflex save is dazed for the duration of the spell and suffers 1d3 hit points of electrical damage every round for the duration of the spell.
| Transmutation [Electricity] | |
| Level: | Elemetal Caster 1, Sorcerer/Wizard 2, Warmage 1 |
|---|---|
| Components: | V, S, M |
| Casting time: | 1 standard action |
| Range: | Close (25 ft. + 5 ft./2 levels) |
| Effect: | Stream |
| Duration: | 1 round/2 levels |
| Saving Throw: | Reflex negates |
| Spell Resistance: | Yes |
Material Component: A lodestone (50 gp).
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