Bokor (5e Subclass)
<Bokor>
<Cleric> Subclass
Bokor
The Bokor is a Vodou Priest for hire that serves the Loa, while practicing magic with both hands -right hand and left hand path magic. Using his own life blood to enhance healing spells, while also cursing and hexing his enemies. As he gains knowledge from the Loa he will eventually be able to control undead, those he has made a fetish out of.
Vodou Dominion Spells
1st Inflect wounds, Cure wounds
3rd Augury, bestow curse
5th Animate dead, blindness deafness
7th Vampiric touch, Banishment
9th Death Ward, raise dead
Weapon of the Loa 1st level the Loa has gifted the Bokor with thrown weapon built from the shadows of the other side. this weapon maybe thrown and once it strikes the target of the ground it dissappear back to the other side allowing the Bokor to summon another in his hand. This weapon can also be used to complete a melee spell attack
Disciple of Voodoo starting at 1st level, your healing spells are more effective. he can upcast his healing spells by sacrificing life instead of burning spell slots, the amount healed is the amount of necrotic damage his Cleric takes to cast his healing spells at a higher level. Vampiric Touch, Inflict Wounds heal health and Vampiric Touch heals equal to damage dealt, Inflict wounds heals hp equal to half of damage taken.
Channel Divinity Blessing of the Loa At the 2nd level the Bokor can channel a blessing from the loa themselves into himself or an ally granting them advantage on attacks or one skill check for 1 minute.
Control of the Loa Starting at 6th level, The Bokor can use his to control the actions of a creature or person as if using the dominate beast/ dominate person spell. The Bokor must spend 10 minutes building and attuning the target to a fetish i.e voodoo doll and must has an article from the target such as lock of hair, treasured item, at the DM discretion. The Bokor then can use this from any distance. Once per long rest
Fangs of the Loa, Starting at 8th level, the Bokor gain the ability to infuse his weapon strikes with poison – a gift from the Loa. Once on each of his turns when you hit a creature with a weapon attack, he can cause the attack to deal an extra 1d8 poison damage to the target. When you reach 14th level, the extra damage increases to 2d8.
Serpents of the Loa Starting at 17th level, when he would normally roll one or more dice to damage with an inflict, vampiric touch spell instead he uses the highest number possible for each die. For example, instead of dealing 3d10 necrotic damage with Inflict wounds to a creature, he deal 30 damage to one creature and heal 30hp and an ally is also healed 30hp this can be used an amount of time equal to your wisdom modifier.
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