Baby (4e Future Origin)
Baby
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| Babyhead by pzna, on Flickr |
You are a super genius baby, born in a lab.
Appearance: You are intelligent beyond normal human parameters, but have the body of a young infant: you are reliant on a robotic body (of your own devising) for your mobility. You communicate via a "talking machine", which looks like a dummy, and can only cry if it falls out of your mouth.
| Baby Traits |
| Ability: Intelligence |
| Power Source: Fusion; +2 to Fusion overcharge. |
| Skill Bonus (Level 1): Gain a +4 bonus to Science checks. |
| Robotic Cradle (Level 1): Resist 5 physical; Vulnerable 5 electric |
| Baby Critical (Level 2 or 6): When you score a critical hit, the attack deals 1d10 extra damage, and you gain a +4 AC bonus until the end of your next turn. |
| Optimize Strike | Baby Novice |
| Some split-second arithmetic and you've optimized the force and torque of your robot's attack. | |
| 4e Power Usage::At-Will | |
| 4e Power Action Type::Standard Action | Personal |
| Effect: Your next weapon attack before the end of the encounter gains a +2 bonus to the attack roll and deals 5 + your Intelligence modifier + your level extra physical damage. | |
| Minifac | Expert |
| The portable ordnance factory in your robot cradle churns out a ready supply of ammunition. | |
| 4e Power Usage::Encounter | |
| 4e Power Action Type::Standard Action | Ranged weapon |
| Target: One, two or three targets | |
| Attack: Your level + Intelligence modifier + weapon accuracy vs. AC | |
| Hit: 1[W] + Intelligence modifier + your level physical damage. | |
| You can make this attack even if you do not have any ammunition. | |
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