Auril's Guard (5e Creature)
Medium elemental, neutral evil Armor Class 25
Senses passive Perception 9
Cloak Retaliation Whenever hit by a Melee attack the Ice Cloak surrounding the Guard reflects back 1d10 Cold Damage. ACTIONSMultiAttack- The guard can attack either 2 times with frost axe or one with Ice Shard Frost Axe. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: (3d10 + 5) Cold damage. Ice Shard. Melee Ranged Attack: +12 to hit, reach 60 ft., one target. Hit: (5d10 + 10) Cold damage.
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