Arch-Invoker (5e Feat)
Arch-invoker
Prerequisites: Charisma 20 or more, access to invocations
You mastered the art of invocations at the expense of your spellcasting ability. You permanently lose one spell slot. You gain 2 extra invocations. Invocations that mention in their description that you need a long rest to use them again now only need a short rest.
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