Almost Dead (3.5e Flaw)
Almost Dead
3e Summary::You keep dying. Seriously, why are you so sickly? Stop dying.
Effect: At the start of each day, you are affected by a random disease. You can have the ability damage cured, but it will come back after 1 hour. At the start of the next day, the damage from the disease is removed, and a new disease is applied.
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Roll a D10 to determine the disease you’re affected by:
| 1 | Blinding Sickness: 1d4 Str damage. |
| 2 | Cackle Fever: 1d6 Wis damage. |
| 3 | Demon Fever: 1d6 Con damage. |
| 4 | Devil Chills: 1d4 Str damage. |
| 5 | Filth Fever: 1d3 Dex & 1d3 Con damage. |
| 6 | Mindfire: 1d4 Int damage. |
| 7 | Mummy Rot: 1d6 Con damage. |
| 8 | Red Ache: 1d6 Str damage. |
| 9 | The Shakes: 1d8 Dex damage. |
| 10 | Slimy Doom: 1d4 Con damage. |
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