3e SRD:Cold
Cold
A “cold” creature is immune to cold damage. It takes double damage from fire unless the fire attack allows a saving throw for half damage, in which case it takes half damage on a successful save and double damage on a failed save.
Back to Main Page → 3e Open Game Content → System Reference Document → Special Abilities
This article is issued from Dandwiki. The text is licensed under Creative Commons - Attribution - Sharealike. Additional terms may apply for the media files.